//--------------------------------------------------------------------- public void create(int turret_id, uint et_player_rpcid, string nickname, bool is_bot, int default_turret_rate, TbDataTurret.TurretType turret_type) { mTurretId = turret_id; mLockedFish = null; mPlayer.et_player_rpcid = et_player_rpcid; mPlayer.nickname = nickname; mPlayer.is_bot = is_bot; mPlayer.rate = 1.0f; mTurretType = turret_type; mTurretDataTable = new TurretDataTable(); mBotRandom = new System.Random(unchecked ((int)System.DateTime.Now.Ticks) + turret_id * 1000); // 更新炮台倍率 _setTurretRate(default_turret_rate); // 初始化炮台位置 CTurretHelper turret_helper = new CTurretHelper(); mTurretPos = turret_helper.getPositionByOffset(turret_id, new EbVector3(0, 68, 0)); mTurretAngle = turret_helper.getBaseAngleByTurretId(turret_id); if (isBot()) { mLogicBot = new CLogicBot(); mLogicBot.create(mScene, this, turret_type); } }
//------------------------------------------------------------------------- public void create(int turret_id, ref _tScenePlayer scene_player, int player_gold, bool buffer_power, bool buffer_freeze, bool buffer_longpress, bool buffer_rapid, int turret_rate, float turret_angle, int locked_fish_objid , TbDataTurret.TurretType turret_type) { mTurretId = turret_id; mPlayer = scene_player; mTurretAngle = turret_angle; mTurretType = turret_type; mTurretDataTable = new TurretDataTable(); _setTurretRate(turret_rate); CTurretHelper turret_helper = mScene.getTurretHelper(); mTurretPos = turret_helper.getPositionByOffset(turret_id, mScene.getRenderConfigure().TurretOffset); mBaseAngle = turret_helper.getBaseAngleByTurretId(turret_id); mTurretColor = turret_helper.getBaseColorByTurretId(turret_id).convert(); float scene_length = mScene.getSceneLength(); float scene_width = mScene.getSceneWidth(); mCSpriteTurretShow = new CSpriteTurretShow(); mCSpriteTurretShow.create(mScene, this); _displayTurretRate(); mRenderBufferMgr = new CRenderBufferMgr(mScene, this, turret_helper.getPositionByOffset(turret_id, mScene.getRenderConfigure().TurretBufferOffset), mBaseAngle); setLockFishByFishObjId(locked_fish_objid); if (buffer_power) { List <object> param_list = new List <object>(); mRenderBufferMgr.addBuffer("BufPower", param_list); } if (buffer_freeze) { List <object> param_list = new List <object>(); mRenderBufferMgr.addBuffer("BufFreeze", param_list); } if (buffer_longpress) { List <object> param_list = new List <object>(); mRenderBufferMgr.addBuffer("BufLongpress", param_list); } if (buffer_rapid) { List <object> param_list = new List <object>(); mRenderBufferMgr.addBuffer("BufRapid", param_list); } mScene.getListener().onSceneTurretCreated(mTurretId); }
//------------------------------------------------------------------------- public void create(int turret_id, ref _tScenePlayer scene_player, int player_gold, bool buffer_power, bool buffer_freeze, bool buffer_longpress, bool buffer_rapid, int turret_rate, float turret_angle, int locked_fish_objid , TbDataTurret.TurretType turret_type) { mTurretId = turret_id; mPlayer = scene_player; mTurretAngle = turret_angle; mTurretType = turret_type; mTurretDataTable = new TurretDataTable(); _setTurretRate(turret_rate); CTurretHelper turret_helper = mScene.getTurretHelper(); mTurretPos = turret_helper.getPositionByOffset(turret_id, mScene.getRenderConfigure().TurretOffset); mBaseAngle = turret_helper.getBaseAngleByTurretId(turret_id); mTurretColor = turret_helper.getBaseColorByTurretId(turret_id).convert(); float scene_length = mScene.getSceneLength(); float scene_width = mScene.getSceneWidth(); mCSpriteTurretShow = new CSpriteTurretShow(); mCSpriteTurretShow.create(mScene, this); _displayTurretRate(); mRenderBufferMgr = new CRenderBufferMgr(mScene, this, turret_helper.getPositionByOffset(turret_id, mScene.getRenderConfigure().TurretBufferOffset), mBaseAngle); setLockFishByFishObjId(locked_fish_objid); if (buffer_power) { List<object> param_list = new List<object>(); mRenderBufferMgr.addBuffer("BufPower", param_list); } if (buffer_freeze) { List<object> param_list = new List<object>(); mRenderBufferMgr.addBuffer("BufFreeze", param_list); } if (buffer_longpress) { List<object> param_list = new List<object>(); mRenderBufferMgr.addBuffer("BufLongpress", param_list); } if (buffer_rapid) { List<object> param_list = new List<object>(); mRenderBufferMgr.addBuffer("BufRapid", param_list); } mScene.getListener().onSceneTurretCreated(mTurretId); }
//--------------------------------------------------------------------- public void create(int turret_id, uint et_player_rpcid, string nickname, bool is_bot, int default_turret_rate, TbDataTurret.TurretType turret_type) { mTurretId = turret_id; mLockedFish = null; mPlayer.et_player_rpcid = et_player_rpcid; mPlayer.nickname = nickname; mPlayer.is_bot = is_bot; mPlayer.rate = 1.0f; mTurretType = turret_type; mTurretDataTable = new TurretDataTable(); mBotRandom = new System.Random(unchecked((int)System.DateTime.Now.Ticks) + turret_id * 1000); // 更新炮台倍率 _setTurretRate(default_turret_rate); // 初始化炮台位置 CTurretHelper turret_helper = new CTurretHelper(); mTurretPos = turret_helper.getPositionByOffset(turret_id, new EbVector3(0, 68, 0)); mTurretAngle = turret_helper.getBaseAngleByTurretId(turret_id); if (isBot()) { mLogicBot = new CLogicBot(); mLogicBot.create(mScene, this, turret_type); } }