public void CreateNew(object sender, EventArgs args) { BFLIM bflim = CreateNewFromImage(); if (bflim == null) { return; } var form = new GenericEditorForm(false, bflim.OpenForm()); LibraryGUI.CreateMdiWindow(form); bflim.UpdateForm(); }
public static BFLIM CreateNewFromImage() { BFLIM bflim = new BFLIM(); bflim.CanSave = true; bflim.IFileInfo = new IFileInfo(); bflim.header = new Header(); OpenFileDialog ofd = new OpenFileDialog(); ofd.Multiselect = false; ofd.Filter = FileFilters.GTX; if (ofd.ShowDialog() != DialogResult.OK) { return(null); } FTEX ftex = new FTEX(); ftex.ReplaceTexture(ofd.FileName, TEX_FORMAT.BC3_UNORM_SRGB, 1, 0, bflim.SupportedFormats, true, false, true, false); if (ftex.texture != null) { bflim.Text = $"{Path.GetFileNameWithoutExtension(ofd.FileName)}.bflim"; bflim.image = new Image(); bflim.image.Swizzle = (byte)ftex.texture.Swizzle; bflim.image.BflimFormat = FormatsWiiU.FirstOrDefault(x => x.Value == ftex.Format).Key; if (ftex.UseBc4Alpha) { bflim.image.BflimFormat = 16; } bflim.image.Height = (ushort)ftex.texture.Height; bflim.image.Width = (ushort)ftex.texture.Width; bflim.Format = FormatsWiiU[bflim.image.BflimFormat]; bflim.Width = bflim.image.Width; bflim.Height = bflim.image.Height; bflim.ImageData = ftex.texture.Data; bflim.LoadComponents(bflim.Format, ftex.UseBc4Alpha); } return(bflim); }
public void CreateNew(object sender, EventArgs args) { BFLIM bflim = new BFLIM(); bflim.CanSave = true; bflim.IFileInfo = new IFileInfo(); bflim.header = new Header(); OpenFileDialog ofd = new OpenFileDialog(); ofd.Multiselect = false; ofd.Filter = FileFilters.GTX; if (ofd.ShowDialog() != DialogResult.OK) { return; } FTEX ftex = new FTEX(); ftex.ReplaceTexture(ofd.FileName, TEX_FORMAT.BC3_UNORM_SRGB, 1, 0, bflim.SupportedFormats, false, true, false); if (ftex.texture != null) { bflim.Text = ftex.texture.Name; bflim.image = new Image(); bflim.image.Swizzle = (byte)ftex.texture.Swizzle; bflim.image.BflimFormat = FormatsWiiU.FirstOrDefault(x => x.Value == ftex.Format).Key; bflim.image.Height = (ushort)ftex.texture.Height; bflim.image.Width = (ushort)ftex.texture.Width; bflim.Format = FormatsWiiU[bflim.image.BflimFormat]; bflim.Width = bflim.image.Width; bflim.Height = bflim.image.Height; bflim.ImageData = ftex.texture.Data; var form = new GenericEditorForm(false, bflim.OpenForm()); LibraryGUI.CreateMdiWindow(form); bflim.UpdateForm(); } }