Пример #1
0
        internal static void Initialize()
        {
            PrettyVersion = string.Format("Firewind {0}", Assembly.GetExecutingAssembly().GetName().Version);
            Console.Clear();
            DateTime Start = DateTime.Now;
            SystemMute = false;

            ServerStarted = DateTime.Now;

            Console.Title = "Firewind: Loading environment.";

            Logging.WriteWithColor("      _______ __                       __           __ ", ConsoleColor.Cyan);
            Logging.WriteWithColor("     |    ___|__|.----.-----.--.--.--.|__|.-----.--|  |", ConsoleColor.Cyan);
            Logging.WriteWithColor("     |    ___|  ||   _|  -__|  |  |  ||  ||     |  _  |", ConsoleColor.Cyan);
            Logging.WriteWithColor("     |___|   |__||__| |_____|________||__||__|__|_____|", ConsoleColor.Cyan);
            Logging.WriteLine("");
            Logging.WriteLine("==============================================================");

            DefaultEncoding = Encoding.Default;
            Logging.WriteLine("     " + PrettyVersion);
            Logging.WriteLine(string.Format("     Licenced to {0}", LicenseHolder));
            Logging.WriteLine(string.Format("     Maximum players: {0}", MaxUsers == 0 ? "Unlimited!" : MaxUsers.ToString()));

            Logging.WriteLine("");

            Logging.WriteLine("     Go to the GitHub repo for bug reporting/contributions!");
            cultureInfo = CultureInfo.CreateSpecificCulture("en-GB");
            IsDebugging = IsDebugging ? System.Diagnostics.Debugger.IsAttached : false;

            try
            {
                LanguageLocale.Init();
                ChatCommandRegister.Init();
                PetCommandHandeler.Init();
                PetLocale.Init();

                if (IsDebugging)
                    Configuration = new ConfigurationData(System.IO.Path.Combine(System.Windows.Forms.Application.StartupPath, @"Settings_test/configuration.ini"));
                else
                Configuration = new ConfigurationData(System.IO.Path.Combine(System.Windows.Forms.Application.StartupPath, @"Settings/configuration.ini"));

                DateTime Starts = DateTime.Now;
                Logging.WriteLine("Connecting to database...");

                manager = new DatabaseManager(uint.Parse(FirewindEnvironment.GetConfig().data["db.pool.maxsize"]), int.Parse(FirewindEnvironment.GetConfig().data["db.pool.minsize"]));
                manager.setServerDetails(
                    FirewindEnvironment.GetConfig().data["db.hostname"],
                    uint.Parse(FirewindEnvironment.GetConfig().data["db.port"]),
                    FirewindEnvironment.GetConfig().data["db.username"],
                    FirewindEnvironment.GetConfig().data["db.password"],
                    FirewindEnvironment.GetConfig().data["db.name"]);
                manager.init();

                TimeSpan TimeUsed2 = DateTime.Now - Starts;
                Logging.WriteLine("Connected to database! (" + TimeUsed2.Seconds + " s, " + TimeUsed2.Milliseconds + " ms)");

                LanguageLocale.InitSwearWord();

                friendRequestLimit = (uint)(int.Parse(FirewindEnvironment.GetConfig().data["client.maxrequests"]));

                Game = new Game(int.Parse(FirewindEnvironment.GetConfig().data["game.tcp.conlimit"]));
                Game.ContinueLoading();

                ConnectionManager = new ConnectionHandling(int.Parse(FirewindEnvironment.GetConfig().data["game.tcp.port"]),
                    MaxUsers,
                    int.Parse(FirewindEnvironment.GetConfig().data["game.tcp.conperip"]),
                    FirewindEnvironment.GetConfig().data["game.tcp.enablenagles"].ToLower() == "true");
                ConnectionManager.init();
                ConnectionManager.Start();

                StaticClientMessageHandler.Initialize();
                ClientMessageFactory.Init();

                string[] arrayshit = FirewindEnvironment.GetConfig().data["mus.tcp.allowedaddr"].Split(';');

                MusSystem = new RConListener(FirewindEnvironment.GetConfig().data["mus.tcp.bindip"], int.Parse(FirewindEnvironment.GetConfig().data["mus.tcp.port"]), arrayshit, 0);

                useSSO = true;
                if (Configuration.data.ContainsKey("auth.ssodisabled"))
                {
                    if (Configuration.data["auth.ssodisabled"] == "false")
                    {
                        useSSO = false;
                    }
                }

                if (Configuration.data.ContainsKey("spambans.enabled"))
                {
                    if (Configuration.data["spambans.enabled"] == "true")
                    {
                        spamBans = true;
                        spamBans_limit = Convert.ToInt32(Configuration.data["spambans.limit"]);
                        Logging.WriteLine("Spam Bans enabled");
                    }
                }
                if (Configuration.data.ContainsKey("SeparatedTasksInMainLoops.enabled"))
                {
                    if (Configuration.data["SeparatedTasksInMainLoops.enabled"] == "true")
                    {
                        SeparatedTasksInMainLoops = true;
                        Logging.WriteLine("MultiTasking in MainLoop");
                    }
                }

                if (Configuration.data.ContainsKey("SeparatedTasksInGameClientManager.enabled"))
                {
                    if (Configuration.data["SeparatedTasksInGameClientManager.enabled"] == "true")
                    {
                        SeparatedTasksInGameClientManager = true;
                        Logging.WriteLine("MultiTasking in ClientManager");
                    }
                }

                TimeSpan TimeUsed = DateTime.Now - Start;

                Logging.WriteWithColor("Firewind -> READY! (" + TimeUsed.Seconds + " s, " + TimeUsed.Milliseconds + " ms)", ConsoleColor.Cyan);

                isLive = true;
                if (System.Diagnostics.Debugger.IsAttached)
                {
                    Logging.WriteLine("Server is debugging: Console writing enabled", true);
                }
                else
                {
                    Logging.WriteLine("Server is not debugging: Console writing disabled", false);
                    Logging.DisablePrimaryWriting(false);
                }

            }
            catch (KeyNotFoundException e)
            {
                Logging.WriteLine("Please check your configuration file - some values appear to be missing.");
                Logging.WriteLine("Press any key to shut down ...");
                Logging.WriteLine(e.ToString());
                Console.ReadKey(true);
                FirewindEnvironment.Destroy();

                return;
            }
            catch (InvalidOperationException e)
            {
                Logging.WriteLine("Failed to initialize Firewind Emulator: " + e.Message);
                Logging.WriteLine("Press any key to shut down ...");

                Console.ReadKey(true);
                FirewindEnvironment.Destroy();

                return;
            }

            catch (Exception e)
            {
                Logging.WriteLine("Fatal error during startup: " + e.ToString());
                Logging.WriteLine("Press a key to exit");

                Console.ReadKey();
                Environment.Exit(1);
            }

            // Check if this is habin or not
            try
            {
                using (IQueryAdapter dbClient = manager.getQueryreactor())
                {
                    dbClient.setQuery("SELECT column_name FROM information_schema.columns WHERE table_schema = '" + FirewindEnvironment.GetConfig().data["db.name"] + "' AND table_name = 'users' AND column_name = 'hpo'");
                    IsHabin = dbClient.findsResult();
                }
            }
            catch { }
        }
Пример #2
0
        //internal static Game GameInstance
        //{
        //    get
        //    {
        //        return Game;
        //    }
        //    set
        //    {
        //        Game = value;
        //    }
        //}
        internal static void Destroy()
        {
            isLive = false;
            Logging.WriteLine("Destroying Firewind environment...");

            if (GetGame() != null)
            {
                GetGame().Destroy();
                Game = null;
            }

            if (GetConnectionManager() != null)
            {
                Logging.WriteLine("Destroying connection manager.");
                GetConnectionManager().Destroy();
                //ConnectionManager = null;
            }

            if (manager != null)
            {
                try
                {
                    Logging.WriteLine("Destroying database manager.");
                    //GetDatabase().StopClientMonitor();
                    manager.destroy();
                    //GetDatabase().DestroyDatabaseManager();
                    //DatabaseManager = null;
                }
                catch { }
            }

            Logging.WriteLine("Uninitialized successfully. Closing.");

            //Environment.Exit(0); Cba :P
        }