protected override void OnResume() { base.OnResume(); Settings.Load(); Setup(); // Tell the service to continue checking again now // that we've resumed our launcher ExcuseMeService.AllowFireTVHome = false; adapter.Reload(); textDate.Visibility = Settings.Instance.HideDate ? ViewStates.Gone : ViewStates.Visible; textTime.Visibility = Settings.Instance.HideTime ? ViewStates.Gone : ViewStates.Visible; imageLogo.Visibility = Settings.Instance.HideFiredTVLogo ? ViewStates.Gone : ViewStates.Visible; dividerLine.Visibility = Settings.Instance.HideHomeDividerLine ? ViewStates.Gone : ViewStates.Visible; timerUpdate.Change(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10)); }
protected override void OnResume() { base.OnResume(); Settings.Instance.Load(); Setup(); // Tell the service to continue checking again now // that we've resumed our launcher ExcuseMeService.AllowFireTVHome = false; AndroidHUD.AndHUD.Shared.Show(this, "Loading..."); adapter.Reload(); AndroidHUD.AndHUD.Shared.Dismiss(this); textDate.Visibility = Settings.Instance.HideDate ? ViewStates.Gone : ViewStates.Visible; textTime.Visibility = Settings.Instance.HideTime ? ViewStates.Gone : ViewStates.Visible; timerUpdate.Change(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10)); }