public Battlefield() { r = new Random(); screen_size = Util.DetectScreenSize(); Paint p = CustomUtil.GetColors [(int)CustomShapeColor.Green]; player = new Player(screen_size.Width / 2, screen_size.Height / 2, sizeShape, p); CreateEnemies(); background = Bitmap.CreateBitmap(screen_size.Width, screen_size.Height, Bitmap.Config.Argb8888); draw_canvas = new Canvas (background); }
public Battlefield() { r = new Random(); screen_size = Util.DetectScreenSize(); Paint p = CustomUtil.GetColors [(int)CustomShapeColor.Green]; player = new Player(screen_size.Width / 2, screen_size.Height / 2, sizeShape, p); CreateEnemies(); background = Bitmap.CreateBitmap(screen_size.Width, screen_size.Height, Bitmap.Config.Argb8888); draw_canvas = new Canvas(background); }
public static CustomSize DetectScreenSize() { if (cs == null) { DisplayMetrics metrics = displayMetrics; int width = ConvertPixelsToDp(metrics.WidthPixels); int height = ConvertPixelsToDp(metrics.HeightPixels); cs = new CustomSize(720, 1280); //cs = new CustomSize(width,height); } return(cs); //return new int[] { width, height }; }
public static CustomSize DetectScreenSize() { if (cs == null) { DisplayMetrics metrics = displayMetrics; int width = ConvertPixelsToDp(metrics.WidthPixels); int height = ConvertPixelsToDp(metrics.HeightPixels); cs = new CustomSize(720,1280); //cs = new CustomSize(width,height); } return cs; //return new int[] { width, height }; }