public void Setup() { if (null == view) { view = (MainView)SceneNodeView.FindObjectOfType(typeof(MainView)); view.Setup(); } spelling.Setup(); spelling.Populate(); building.model.cellCount = DataUtil.Length(spelling.model.table) - 1; building.Setup(); }
public void UpdateAnimation() { var controller = new BuildingController(); controller.model.cellCount = 2; controller.Setup(); controller.Update(); /* TODO * Assert.AreEqual(controller.model.cellStates[0], * AnimationView.GetState(controller.view.cellStates[0])); * Assert.AreEqual(controller.model.cellStates[1], * AnimationView.GetState(controller.view.cellStates[1])); */ }