private void GamePlayBtn_Click(object sender, EventArgs e)
        {
            gf = new GameForm(PlayByLevel.Maps[0]);
            gf.Show();
            //GamePanel = MapPanel.map;
            gf.BringToFront();

        }
 private void LoadMapBtn_Click(object sender, EventArgs e)
 {
     String map;
     map = ReadFile();
     if (myForm == "Game")
     {
         if (mapLoc != null && map != "")
         {
             gf = new GameForm(map);
             gf.Show();
         }
     }
     else if (myForm == "Design")
     {
         if (mapLoc != null && map != "")
         {
             ldf = new LevelDesignForm(map);
             ldf.Show();
         }
     }
     
 }