Пример #1
0
        public static BlockWriterStream ToStream(Stream baseStream, uint alignment, Endian endian, bool compress)
        {
            var instance = new BlockWriterStream(baseStream, alignment, endian, compress);

            baseStream.WriteValueU32(Signature, endian);
            baseStream.WriteValueU32(alignment, endian);
            baseStream.WriteValueU8(4);
            return(instance);
        }
Пример #2
0
        public void Serialize(Stream output, Options options)
        {
            var compress = (options & Options.Compress) != 0;

            var basePosition = output.Position;
            var endian       = _Endian;

            using (var data = new MemoryStream(12))
            {
                data.WriteValueU32(Signature, Endian.Big);
                // Mafia II  = 19
                // Mafia III = 20
                data.WriteValueU32(20, endian);
                data.WriteValueU32((uint)_Platform, Endian.Big);
                data.Flush();
                output.WriteFromMemoryStreamSafe(data, endian);
            }

            var headerPosition = output.Position;

            Archive.FileHeader fileHeader;
            output.Seek(56, SeekOrigin.Current);

            fileHeader.ResourceTypeTableOffset = (uint)(output.Position - basePosition);
            output.WriteValueS32(_ResourceTypes.Count, endian);
            foreach (var resourceType in _ResourceTypes)
            {
                resourceType.Write(output, endian);
            }

            /*var blockAlignment = (options & ArchiveSerializeOptions.OneBlock) != 0
             *  ? (uint)this._ResourceEntries.Sum(re => 30 + (re.Data == null ? 0 : re.Data.Length))
             *  : 0x4000;
             */

            var blockAlignment = (options & Options.OneBlock) != 0 ? (uint)_ResourceEntries.Sum(re => 38 + (re.Data == null ? 0 : re.Data.Length)) : 0x00010000;

            fileHeader.BlockTableOffset = (uint)(output.Position - basePosition);
            fileHeader.ResourceCount    = 0;
            var blockStream = BlockWriterStream.ToStream(output, blockAlignment, endian, compress);

            foreach (var resourceEntry in _ResourceEntries)
            {
                Archive.ResourceHeader resourceHeader;
                resourceHeader.TypeId = resourceEntry.TypeId;
                // resourceHeader.Size = 30 + (uint)(resourceEntry.Data == null ? 0 : resourceEntry.Data.Length);
                resourceHeader.Size              = 38 + (uint)(resourceEntry.Data == null ? 0 : resourceEntry.Data.Length); // M3
                resourceHeader.Version           = resourceEntry.Version;
                resourceHeader.SlotRamRequired   = resourceEntry.SlotRamRequired;
                resourceHeader.SlotVramRequired  = resourceEntry.SlotVramRequired;
                resourceHeader.OtherRamRequired  = resourceEntry.OtherRamRequired;
                resourceHeader.OtherVramRequired = resourceEntry.OtherVramRequired;

                resourceHeader.Unknown1 = resourceEntry.Unknown1; // M3
                resourceHeader.Unknown2 = resourceEntry.Unknown2; // M3

                using (var data = new MemoryStream())
                {
                    resourceHeader.Write(data, endian);
                    data.Flush();
                    blockStream.WriteFromMemoryStreamSafe(data, endian);
                }

                blockStream.WriteBytes(resourceEntry.Data);
                fileHeader.ResourceCount++;
            }
            blockStream.Flush();
            blockStream.Finish();

            fileHeader.XmlOffset = (uint)(output.Position - basePosition);
            if (string.IsNullOrEmpty(_ResourceInfoXml) == false)
            {
                output.WriteString(_ResourceInfoXml, Encoding.ASCII);
            }
            else
            {
                fileHeader.XmlOffset = 0;
            }

            fileHeader.SlotRamRequired   = SlotRamRequired;
            fileHeader.SlotVramRequired  = SlotVramRequired;
            fileHeader.OtherRamRequired  = OtherRamRequired;
            fileHeader.OtherVramRequired = OtherVramRequired;
            fileHeader.Flags             = 1;
            fileHeader.Unknown20         = _Unknown20 ?? new byte[16];

            output.Position = headerPosition;
            using (var data = new MemoryStream())
            {
                fileHeader.Write(data, endian);
                data.Flush();
                output.WriteFromMemoryStreamSafe(data, endian);
            }
        }