/// <summary> /// Called from user pressing to change export directory to export images to /// </summary> public void OpenFileExplorer() { GameObject obj = Instantiate(_fileExplorerPrefab, Vector3.zero, Quaternion.identity, _fileExplorerHolder) as GameObject; _currentFileExplorer = obj.GetComponent <FileExplorer.FileExplorer>(); _currentFileExplorer.OpenFile += OpenFile; }
static void Main(string[] args) { FileExplorer fileExplorer = FileExplorer.GetInstance(); fileExplorer.Run(); }