Пример #1
0
        public void invoke(MoveEvent eventObject)
        {
            if (isEnabled && isPhysicsEnabled)
            {
                if (eventObject.MoveType == MoveEvent.MOVE_TYPE.WALK)
                {
                    this.hasMoved = true;
                }

                if (eventObject.MoveType == MoveEvent.MOVE_TYPE.FLY)
                {
                    this.hasFlew = true;
                }
            }
        }
Пример #2
0
 public void invoke(MoveEvent eventObject)
 {
     if (eventObject.MoveType == MoveEvent.MOVE_TYPE.ACTION)
     {
         this.performAction = true;
     }
 }
Пример #3
0
        public void invoke(MoveEvent eventObject)
        {
            if (isEnabled && isPhysicsEnabled)
            {
                if (eventObject.MoveType == MoveEvent.MOVE_TYPE.WALK)
                {
                    this.hasMoved = true;
                }

                if (eventObject.MoveType == MoveEvent.MOVE_TYPE.JUMP && owner.getState(EntityState.OnAir) == false)
                {
                    this.hasJumped = true;
                }
            }
        }