public void AddMenuItem(PhysicsDemoScreen screen, Texture2D preview) { MenuEntry entry = new MenuEntry(screen.GetTitle(), screen, preview); _menuEntrySize.X = Math.Max(_menuEntrySize.X, entry.Size.X + 20f); _menuEntrySize.Y = Math.Max(_menuEntrySize.Y, entry.Size.Y); _menuEntries.Add(entry); }
public void AddMenuItem(string name, EntryType type, GameScreen screen) { MenuEntry entry = new MenuEntry(this, name, type, screen); _menuEntries.Add(entry); }
public void AddMenuItem(string name, EntryType type, GameScreen screen) { MenuEntry entry = new MenuEntry(this, name, type, screen); _menuEntries.Add(entry); }