MoveUI() публичный Метод

public MoveUI ( Vector3 delta ) : void
delta Vector3
Результат void
Пример #1
0
 static public int MoveUI(IntPtr l)
 {
     try {
         FairyGUI.UIPanel    self = (FairyGUI.UIPanel)checkSelf(l);
         UnityEngine.Vector3 a1;
         checkType(l, 2, out a1);
         self.MoveUI(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Пример #2
0
 static int MoveUI(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.UIPanel    obj  = (FairyGUI.UIPanel)ToLua.CheckObject(L, 1, typeof(FairyGUI.UIPanel));
         UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
         obj.MoveUI(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }