override protected void CreateDisplayObject() { displayObject = new Container("GLoader3D"); displayObject.gOwner = this; _content = new GoWrapper(); ((Container)displayObject).AddChild(_content); ((Container)displayObject).opaque = true; }
static public int get_layer(IntPtr l) { try { FairyGUI.GoWrapper self = (FairyGUI.GoWrapper)checkSelf(l); pushValue(l, true); pushValue(l, self.layer); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Dispose(IntPtr l) { try { FairyGUI.GoWrapper self = (FairyGUI.GoWrapper)checkSelf(l); self.Dispose(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int CacheRenderers(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)ToLua.CheckObject <FairyGUI.GoWrapper>(L, 1); obj.CacheRenderers(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int set_layer(IntPtr l) { try { FairyGUI.GoWrapper self = (FairyGUI.GoWrapper)checkSelf(l); int v; checkType(l, 2, out v); self.layer = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int Dispose(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)ToLua.CheckObject(L, 1, typeof(FairyGUI.GoWrapper)); obj.Dispose(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int constructor(IntPtr l) { try { FairyGUI.GoWrapper o; UnityEngine.GameObject a1; checkType(l, 2, out a1); o = new FairyGUI.GoWrapper(a1); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static int Update(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)ToLua.CheckObject <FairyGUI.GoWrapper>(L, 1); FairyGUI.UpdateContext arg0 = (FairyGUI.UpdateContext)ToLua.CheckObject <FairyGUI.UpdateContext>(L, 2); obj.Update(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetWrapTarget(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)ToLua.CheckObject <FairyGUI.GoWrapper>(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.SetWrapTarget(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_wrapTarget(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; UnityEngine.GameObject ret = obj.wrapTarget; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wrapTarget on a nil value" : e.Message)); } }
static int set_layer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.layer = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index layer on a nil value" : e.Message)); } }
static int set_wrapTarget(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject)); obj.wrapTarget = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wrapTarget on a nil value" : e.Message)); } }
static int get_layer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; int ret = obj.layer; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index layer on a nil value" : e.Message)); } }
static int get_supportStencil(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; bool ret = obj.supportStencil; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index supportStencil on a nil value")); } }
static int set_onUpdate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; FairyGUI.EventCallback0 arg0 = (FairyGUI.EventCallback0)ToLua.CheckDelegate <FairyGUI.EventCallback0>(L, 2); obj.onUpdate = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onUpdate on a nil value")); } }
static int set_supportStencil(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.supportStencil = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index supportStencil on a nil value")); } }
static int get_renderingOrder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; int ret = obj.renderingOrder; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingOrder on a nil value")); } }
static int get_onUpdate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GoWrapper obj = (FairyGUI.GoWrapper)o; FairyGUI.EventCallback0 ret = obj.onUpdate; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onUpdate on a nil value")); } }