internal static void Main() { var facade = new CarFacade(); facade.CreateCompleteCar(); Console.ReadKey(); }
static void Main(string[] args) { var carFacade = new CarFacade(); carFacade.Start(); carFacade.Stop(); }
static void Main(string[] args) { var facade = new CarFacade(new CarAccessories(), new CarBody(), new CarEngine(), new CarModel()); facade.CreateCompleteCar(); Console.ReadKey(); }
static void Main(string[] args) { var facade = new CarFacade(); // This simple facade method activates more complex subsystems facade.CreateCompleteCar(); }
private static void Main(string[] args) { CarFacade facade = new CarFacade(); facade.CreateCompleteCar(); Console.ReadKey(); }
static void Main(string[] args) { var car = new CarFacade(); car.Startup(); car.PressAccPedal(); Console.ReadKey(); }
static void Main(string[] args) { var carfacade = new CarFacade(); carfacade.CreateCar(); Console.Read(); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); var facade = new CarFacade(); facade.CreateCompleteCar(); Console.ReadKey(); }
static void Main(string[] args) { CarFacade carFacade = new CarFacade(); carFacade.CreateCompleteCar(); }
static void Main(string[] args) { CarFacade carFacade = new CarFacade(); carFacade.AssembleCar(); }
static void Main(string[] args) { Console.Title = "Facade pattern demo"; CarFacade carFacade = new CarFacade(); carFacade.AssembleCar(); }