protected override void OnInitialise(bool inPreviewMode = false) { AudioSource component = base.gameObject.GetComponent <AudioSource>(); if ((bool)component) { Debug.LogWarning("Fabric: Adding an AudioSource and AudioComponent [" + base.name + "] in the same gameObject will impact performance, move AudioSource in a new gameObject underneath"); } int sampleFileIndexByName = SampleManager.Instance.GetSampleFileIndexByName(sampleFileName); if (sampleFileIndexByName >= 0 && (sampleFileIndexByName != _prevIndex || sampleFileInstance == null)) { SampleFile sampleFileByIndex = SampleManager.Instance.GetSampleFileByIndex(sampleFileIndexByName); if (sampleFileByIndex != null) { sampleFileInstance = sampleFileByIndex.GetInstance(); if (sampleFileInstance != null) { sampleFileInstance._start = _leftLoopMarker; sampleFileInstance._end = _rightLoopMarker; base.AudioClip = AudioClip.Create(sampleFileName + " (Custom)", _rightLoopMarker, sampleFileByIndex._channels, (int)sampleFileByIndex._sampleRate, stream: true, OnAudioRead); sampleFileInstance._loop = base.Loop; } } _prevIndex = sampleFileIndexByName; } base.OnInitialise(inPreviewMode); }
public void NotifySampleFileRemoved(SampleFile sampleFile) { if (sampleFileInstance != null && sampleFileInstance._sampleFile == sampleFile) { sampleFileInstance = null; sampleFileName = ""; } }
public void AddSampleFile(SampleFile sampleFile) { _sampleFileList.Add(sampleFile); }
public void RemoveSampleFile(SampleFile sampleFile) { _sampleFileList.Remove(sampleFile); }
public SampleFileInstance(SampleFile sampleFile) { _sampleFile = sampleFile; }