public BBox(FT.FT_BBox ft_bbox, float scale) { xMin = FT.F26Dot6toFloat(ft_bbox.xMin) * scale; yMin = FT.F26Dot6toFloat(ft_bbox.yMin) * scale; xMax = FT.F26Dot6toFloat(ft_bbox.xMax) * scale; yMax = FT.F26Dot6toFloat(ft_bbox.yMax) * scale; }
public static extern int FT_Glyph_Get_CBox(IntPtr glyph, FTUInt bboxmode, out FT.FT_BBox cbox);