Пример #1
0
        /// <summary>
        /// Initialises a new instance of this class.
        /// </summary>
        public GenericNPC(ActorProperties properties)
        {
            this.properties = properties;

            this.tileset = new Tileset(16, 1, Convert.ToUInt16(properties.Properties["States"]));
            this.tileset.Load(GameBase.Singleton.Content, properties.Properties["Tileset"]);
        }
Пример #2
0
        /// <summary>
        /// Initialises a new instance of this class.
        /// </summary>
        public OpponentNPC(ActorProperties properties)
        {
            this.properties = properties;

            this.tileset = new Tileset(16, 1, 1);
            this.tileset.Load(GameBase.Singleton.Content, properties.Properties["Tileset"]);
        }
Пример #3
0
 /// <summary>
 /// Initialises a new instance of this class.
 /// </summary>
 public CharacterController()
 {
     this.tileset = new Tileset(16, 1, 4);
     this.tileset.Load(GameBase.Singleton.Content, @"Tilesets\Character.xml");
 }