Наследование: CritterChainEventArgs
Пример #1
0
        // called by engine
        bool RaiseAttacked(Critter attacker)
        {
            var e = new CritterAttackedEventArgs(this, attacker);

            if (Attacked != null)
            {
                Attacked(this, e);
            }
            return(e.Prevent);
        }
Пример #2
0
 // called by engine
 bool RaiseAttacked(Critter attacker)
 {
     var e = new CritterAttackedEventArgs(this, attacker);
     if (Attacked != null)
         Attacked(this, e);
     return e.Prevent;
 }