Пример #1
0
        private void button1_Click(object sender, EventArgs e)
        {
            evtchr = new EVTCHR(File.ReadAllBytes(@"Resources\EVENT\EVTCHR.BIN"));
            Bitmap b = new Bitmap(evtchr[0].Width, evtchr[0].Height);

            pictureBox1.Image      = b;
            numericUpDown1.Enabled = true;
            numericUpDown2.Enabled = true;
            BackgroundWorker bw = new BackgroundWorker();

            bw.WorkerReportsProgress      = true;
            bw.WorkerSupportsCancellation = true;
            set = FullSpriteSet.FromPsxISO(@"N:\dev\fft\images\fft-usa.bin", bw);
            numericUpDown2_ValueChanged(numericUpDown1, EventArgs.Empty);
        }
Пример #2
0
        /// <summary>
        /// Loads the full sprite set.
        /// </summary>
        /// <param name="set">The set.</param>
        public void LoadFullSpriteSet(FullSpriteSet set)
        {
            listView1.BeginUpdate();
            listView1.ShowGroups = true;
            items = new ListViewItem[set.Sprites.Count];

            listView1.LargeImageList = set.Thumbnails;

            IList <AbstractSprite> sprites = set.Sprites;

            for (int i = 0; i < sprites.Count; i++)
            {
                items[i] = new ListViewItem(sprites[i].Name, i);
                if (sprites[i] is TYPE1Sprite)
                {
                    items[i].Group = type1Group;
                }
                else if (sprites[i] is TYPE2Sprite)
                {
                    items[i].Group = type2Group;
                }
                else if (sprites[i] is MonsterSprite)
                {
                    items[i].Group = monsterGroup;
                }
                else if (sprites[i] is ShortSprite)
                {
                    items[i].Group = shortGroup;
                }
                else
                {
                    items[i].Group = specialGroup;
                }

                sprites[i].PixelsChanged += new EventHandler(FullSpriteSetEditor_PixelsChanged);
            }

            listView1.Items.Clear();
            listView1.Items.AddRange(items);

            listView1.Enabled = true;

            FullSpriteSet = set;
            listView1.EndUpdate();
        }
Пример #3
0
        public void LoadFullSpriteSet(FullSpriteSet set)
        {
            this.set            = new Set <KeyValuePair <AbstractSprite, int> >();
            isoPathTextBox.Text = string.Empty;

            listView1.BeginUpdate();
            listView1.Items.Clear();
            foreach (AbstractSprite sprite in set.Sprites)
            {
                ListViewItem item = GenerateItem(
                    sprite.Filenames[0],
                    sprite.OriginalSize,
                    sprite.MaximumSize,
                    sprite.CurrentSize);
                item.Tag = new KeyValuePair <AbstractSprite, int>(sprite, 0);
                listView1.Items.Add(item);

                if (sprite is MonsterSprite)
                {
                    MonsterSprite m = sprite as MonsterSprite;
                    if (m.Filenames.Count > 1)
                    {
                        for (int i = 1; i < m.Filenames.Count; i++)
                        {
                            const int    sp2Length    = 32768;
                            string       lengthString = sp2Length.ToString();
                            ListViewItem item2        = GenerateItem(
                                sprite.Filenames[i],
                                sp2Length,
                                sp2Length,
                                sp2Length);
                            item2.Tag = new KeyValuePair <AbstractSprite, int>(sprite, i);
                            listView1.Items.Add(item2);
                        }
                    }
                }
            }

            listView1.AutoResizeColumns(ColumnHeaderAutoResizeStyle.HeaderSize);
            listView1.EndUpdate();
        }
Пример #4
0
        void importPsxMenuItem_Click(object sender, EventArgs e)
        {
            openFileDialog.FileName    = string.Empty;
            openFileDialog.Filter      = "PSX ISO files (*.iso, *.img, *.bin)|*.iso;*.img;*.bin";
            openFileDialog.FilterIndex = 0;

            if (openFileDialog.ShowDialog(this) == DialogResult.OK)
            {
                DoBackgroundTask(
                    delegate(object o, DoWorkEventArgs args)
                {
                    FullSpriteSet set = FullSpriteSet.FromPsxISO(openFileDialog.FileName, o as BackgroundWorker);
                    if (fullSpriteSetEditor1.InvokeRequired)
                    {
                        fullSpriteSetEditor1.Invoke(new MethodInvoker(delegate() { fullSpriteSetEditor1.LoadFullSpriteSet(set); }));
                    }
                    else
                    {
                        fullSpriteSetEditor1.LoadFullSpriteSet(set);
                    }
                });
            }
        }
Пример #5
0
        private void openMenuItem_Click(object sender, System.EventArgs e)
        {
            openFileDialog.FileName    = string.Empty;
            openFileDialog.Filter      = "Shishi Sprite Manager files (*.shishi)|*.shishi";
            openFileDialog.FilterIndex = 0;

            if (openFileDialog.ShowDialog(this) == DialogResult.OK)
            {
                DoBackgroundTask(
                    delegate(object o, DoWorkEventArgs args)
                {
                    FullSpriteSet set = FullSpriteSet.FromShishiFile(openFileDialog.FileName, o as BackgroundWorker);
                    if (fullSpriteSetEditor1.InvokeRequired)
                    {
                        fullSpriteSetEditor1.Invoke(new MethodInvoker(delegate() { fullSpriteSetEditor1.LoadFullSpriteSet(set); }));
                    }
                    else
                    {
                        fullSpriteSetEditor1.LoadFullSpriteSet(set);
                    }
                });
            }
        }
Пример #6
0
        public void LoadFullSpriteSet( FullSpriteSet set )
        {
            this.set = new Set<KeyValuePair<AbstractSprite, int>>();
            isoPathTextBox.Text = string.Empty;

            listView1.BeginUpdate();
            listView1.Items.Clear();
            foreach ( AbstractSprite sprite in set.Sprites )
            {
                ListViewItem item = GenerateItem(
                    sprite.Filenames[0],
                    sprite.OriginalSize,
                    sprite.MaximumSize,
                    sprite.CurrentSize );
                item.Tag = new KeyValuePair<AbstractSprite, int>( sprite, 0 );
                listView1.Items.Add( item );

                if ( sprite is MonsterSprite )
                {
                    MonsterSprite m = sprite as MonsterSprite;
                    if ( m.Filenames.Count > 1 )
                    {
                        for ( int i = 1; i < m.Filenames.Count; i++ )
                        {
                            const int sp2Length = 32768;
                            string lengthString = sp2Length.ToString();
                            ListViewItem item2 = GenerateItem(
                                sprite.Filenames[i],
                                sp2Length,
                                sp2Length,
                                sp2Length );
                            item2.Tag = new KeyValuePair<AbstractSprite, int>( sprite, i );
                            listView1.Items.Add( item2 );
                        }
                    }
                }
            }

            listView1.AutoResizeColumns( ColumnHeaderAutoResizeStyle.HeaderSize );
            listView1.EndUpdate();
        }
Пример #7
0
 private void button1_Click( object sender, EventArgs e )
 {
     evtchr = new EVTCHR(File.ReadAllBytes(@"Resources\EVENT\EVTCHR.BIN"));
     Bitmap b = new Bitmap(evtchr[0].Width, evtchr[0].Height);
     pictureBox1.Image = b;
     numericUpDown1.Enabled = true;
     numericUpDown2.Enabled = true;
     BackgroundWorker bw = new BackgroundWorker();
     bw.WorkerReportsProgress = true;
     bw.WorkerSupportsCancellation = true;
     set = FullSpriteSet.FromPsxISO(@"N:\dev\fft\images\fft-usa.bin", bw);
     numericUpDown2_ValueChanged(numericUpDown1, EventArgs.Empty);
 }