private void AlertedNewTurbinePlaced(JetStreamT242Controller obj) { if (obj != null) { StartCoroutine(TrackNewTurbineCoroutine(obj)); } }
public void Setup(JetStreamT242Controller jetStreamController) { if (jetStreamController.IsBeingDeleted) { return; } Controller = jetStreamController; if (FindAllComponents() == false) { _foundComponents = false; Log.Error("// ============== Error getting all Components ============== //"); TurnDisplayOff(); return; } UpdateLanaguage(); _foundComponents = true; if (Controller.HasBreakerTripped) { StartCoroutine(PowerOff()); } else { StartCoroutine(CompleteSetup()); } }
private void AlertedNewTurbineDestroyed(JetStreamT242Controller obj) { if (obj != null) { Log.Info("Removed Sub"); Turbines.Remove(obj.ID); Log.Info("Removed Turbine"); _marineMonitorDisplay.ItemModified <string>(null); } }
private IEnumerator TrackNewTurbineCoroutine(JetStreamT242Controller obj) { yield return(new WaitForEndOfFrame()); GameObject newSeaBase = obj?.gameObject?.transform?.parent?.gameObject; if (newSeaBase != null && newSeaBase == _seaBase) { Turbines.Add(obj.ID, obj); _marineMonitorDisplay.ItemModified <string>(null); } }
private void LoadDisplay(JetStreamT242Controller turbine) { Log.Info("Load Monitor Display"); GameObject itemDisplay = Instantiate(LoadItems.TurbineItemPrefab); Log.Info("TurbineItemPrefab instantiated"); itemDisplay.transform.SetParent(_itemsGrid.transform, false); Log.Info("itemDisplay parent set"); TurbineItem turbineItem = itemDisplay.GetOrAddComponent <TurbineItem>(); turbineItem.Turbine = turbine; turbineItem.Setup(this); Log.Info($"Display: {turbineItem.Display}"); Log.Info("Added Turbine Item Component"); }