internal static FCLoadingPlane StartLoad(GameProgress gp, LoadMode ld) { return((FCLoadingPlane)FEngineManager.ShowWindos(ResConfig.FLOADINGPLANE, WinShowType.WT_NoClose, ld)); }
public bool InitOpen(FCLoadingPlane lp, LoadMode tool) { mMainPlane = lp; mTool = tool; return(Init()); }