Пример #1
0
 protected override void PlayInit()
 {
     if (FUniversalFunction.IsContainSameType(mTag, (int)TweenTag.Tag_Child))
     {
         mChilds = mGraphic.gameObject.GetComponentsInChildren <MaskableGraphic>();
     }
 }
Пример #2
0
 protected override void PlayInit()
 {
     if (FUniversalFunction.IsContainSameType(mTag, (int)TweenTag.Tag_Child))
     {
         mChilds = mSprite.gameObject.GetComponentsInChildren <SpriteRenderer>();
     }
 }
Пример #3
0
        private void Init(GreyType type)
        {
            if (mToos.Count != 0)
            {
                if (type != mGreyType)
                {
                    Clear();
                    mToos.Clear();
                }
            }

            if (mToos.Count == 0)
            {
                mGreyType = type;
                bool IsSpr = FUniversalFunction.IsContainSameType((int)type, (int)GreyType.GT_Sprite);
                if (IsSpr)
                {
                    SpriteRenderer[] sprs = this.gameObject.GetComponentsInChildren <SpriteRenderer>(true);
                    for (int i = 0; i < sprs.Length; i++)
                    {
                        SpriteGrey gr = new SpriteGrey(sprs[i]);
                        mToos.Add(gr);
                    }
                }
                else
                {
                    MaskableGraphic[] maskGraps = this.gameObject.GetComponentsInChildren <MaskableGraphic>(true);
                    for (int i = 0; i < maskGraps.Length; i++)
                    {
                        UIGrey gr = new UIGrey(maskGraps[i]);
                        mToos.Add(gr);
                    }

                    bool GreyButton = FUniversalFunction.IsContainSameType((int)type, (int)GreyType.GT_ForbidButton);
                    if (GreyButton)
                    {
                        Button[] buttons = this.gameObject.GetComponentsInChildren <Button>(true);
                        for (int i = 0; i < buttons.Length; i++)
                        {
                            ButtonGrey gr = new ButtonGrey(buttons[i]);
                            mToos.Add(gr);
                        }
                    }
                }
            }
        }
Пример #4
0
        private BasePlane CreateTips(TipsParams param)
        {
            var code = 1 << param.GetLay();

            if (FUniversalFunction.IsContainSameType(mMaskCode, code))
            {
                Queue <TipsParams> qTips = null;
                if (!mDelayData.TryGetValue(code, out qTips))
                {
                    qTips            = new Queue <TipsParams>();
                    mDelayData[code] = qTips;
                }
                qTips.Enqueue(param);
            }
            else
            {
                return(FEngineManager.ShowWindos(param.GetTipsPlane(), WinShowType.WT_Normal, param));
            }
            return(null);
        }
Пример #5
0
        public static void ChangeGreyR(this GameObject go, bool isChange = true, GreyItem.GreyType type = FCGreyItem.GreyType.GT_ForbidButton)
        {
            GreyItem gi = SceneManager.instance.AddComponent <GreyItem>(go);

            if (isChange)
            {
                if (FUniversalFunction.IsContainSameType((int)type, (int)GreyItem.GreyType.GT_Sprite))
                {
                    gi.PlayGray(SceneManager.LoadPrefab <Material>(ResConfig.MATERIAL_GREY + "S"), type);
                }
                else
                {
                    gi.PlayGray(SceneManager.LoadPrefab <Material>(ResConfig.MATERIAL_GREY), type);
                }
            }
            else
            {
                gi.Clear();
            }
        }