public void LoadScene(GameProgress pro, params LoadTool[] tools) { LoadMode mode = new LoadMode(tools); mode.SetProgress(mCurGameProgress, pro); LastMode = CurMode; CurMode = mode; FCLoadingPlane.StartLoad(pro, mode); }
public bool InitOpen(FCLoadingPlane lp, LoadMode tool) { mMainPlane = lp; mTool = tool; return(Init()); }