Наследование: System.EventArgs
        protected virtual void OnSuccess(TopicEventArgs e)
        {
            var handler = Success;

            if (null == handler)
            {
                return;
            }
            handler(this, e);
        }
 private void addTopicHandler_Success(object sender, Handlers.TopicEventArgs e)
 {
     // At least one of our topics has been added.
     Log.Spew("Topic Added: \"" + e.TopicPath + "\"");
     while (topicPathsPendingAddition.Remove(e.TopicPath))
     {
         ;
     }
     if (0 == topicPathsPendingAddition.Count)
     {
         AddTopicSources();
     }
 }
 protected virtual void OnSuccess(TopicEventArgs e)
 {
     var handler = Success;
     if (null == handler) return;
     handler(this, e);
 }