Пример #1
0
        private void enableVariant(VanillaVariant variant)
        {
            Logger.Log(LogLevel.Info, "ExtendedVariantMode/VariantRandomizer", $"Enabling variant {variant.Name}");

            if (variant == VanillaVariant.DashMode)
            {
                SaveData.Instance.Assists.DashMode = new Assists.DashModes[] { Assists.DashModes.Two, Assists.DashModes.Infinite }
            }
Пример #2
0
        private bool isDefaultValue(VanillaVariant variant)
        {
            if (variant == VanillaVariant.DashMode)
            {
                return(SaveData.Instance.Assists.DashMode == Assists.DashModes.Normal);
            }
            if (variant == VanillaVariant.GameSpeed)
            {
                return(SaveData.Instance.Assists.GameSpeed == 10);
            }
            if (variant == VanillaVariant.Hiccups)
            {
                return(!SaveData.Instance.Assists.Hiccups);
            }
            if (variant == VanillaVariant.PlayAsBadeline)
            {
                return(!SaveData.Instance.Assists.PlayAsBadeline);
            }
            if (variant == VanillaVariant.InfiniteStamina)
            {
                return(!SaveData.Instance.Assists.InfiniteStamina);
            }
            if (variant == VanillaVariant.Invincible)
            {
                return(!SaveData.Instance.Assists.Invincible);
            }
            if (variant == VanillaVariant.InvisibleMotion)
            {
                return(!SaveData.Instance.Assists.InvisibleMotion);
            }
            if (variant == VanillaVariant.LowFriction)
            {
                return(!SaveData.Instance.Assists.LowFriction);
            }
            if (variant == VanillaVariant.MirrorMode)
            {
                return(!SaveData.Instance.Assists.MirrorMode);
            }
            if (variant == VanillaVariant.NoGrabbing)
            {
                return(!SaveData.Instance.Assists.NoGrabbing);
            }
            if (variant == VanillaVariant.SuperDashing)
            {
                return(!SaveData.Instance.Assists.SuperDashing);
            }
            if (variant == VanillaVariant.ThreeSixtyDashing)
            {
                return(!SaveData.Instance.Assists.ThreeSixtyDashing);
            }
            if (variant == VanillaVariant.DashAssist)
            {
                return(!SaveData.Instance.Assists.DashAssist);
            }

            Logger.Log(LogLevel.Error, "ExtendedVariantMode/VariantRandomizer", $"Requesting default value check for non-existent vanilla variant {variant.Name}");
            return(false);
        }
Пример #3
0
        private void disableVariant(VanillaVariant variant)
        {
            Logger.Log(LogLevel.Info, "ExtendedVariantMode/VariantRandomizer", $"Disabling variant {variant.Name}");

            if (variant == VanillaVariant.DashMode)
            {
                SaveData.Instance.Assists.DashMode = Assists.DashModes.Normal;
            }
            else if (variant == VanillaVariant.GameSpeed)
            {
                SaveData.Instance.Assists.GameSpeed = 10;
            }
            else
            {
                toggleVanillaVariant(variant, false);
            }
        }