Пример #1
0
        protected void FreeDraws()
        {
            m_UsedDraws.ForEach((Draw d) =>
            {
                if (d != null)
                {
                    DrawFactory.Free(d);
                }
            });

            m_UsedDraws.Clear();
        }
Пример #2
0
        // 通过纹理获取渲染对象
        public Draw GetDraw(DrawType type, long key, Action <Draw, object> oncreate, object p = null)
        {
            for (int i = 0; i < m_UsedDraws.Count; ++i)
            {
                Draw draw = m_UsedDraws[i];
                if (draw.type == type && draw.key == key)
                {
                    return(m_UsedDraws[i]);
                }
            }

            Draw dro = DrawFactory.Create(gameObject, type);

            dro.key = key;
            m_UsedDraws.Add(dro);

            oncreate(dro, p);

            return(dro);
        }