Пример #1
0
 private void StartGameButtonClick()
 {
     ScreenInterface.GetInstance().Execute(ScreenType.GameMenu);
 }
Пример #2
0
 private void ShowSettingsButtonClick()
 {
     ScreenInterface.GetInstance().Execute(ScreenType.Settings);
 }
Пример #3
0
 private void Call()
 {
     ScreenInterface.GetInstance().Execute(ScreenType.MainMenu);
 }
 private void RestartLevel()
 {
     Services.Instance.LevelLoadService.LoadLevel();
     ScreenInterface.GetInstance().Execute(ScreenType.GameMenu);
 }
Пример #5
0
 private void EndGameMenuCall()
 {
     ScreenInterface.GetInstance().Execute(ScreenType.EndGameMenu);
 }
Пример #6
0
 private void Start()
 {
     _controllers = new Controllers();
     Initialization();
     ScreenInterface.GetInstance().Execute(ScreenType.MainMenu);
 }
Пример #7
0
 public InputController()
 {
     _characterData = Data.Instance.Character;
     _enemiesData   = Data.Instance.EnemiesData;
     ScreenInterface.GetInstance().AddObserver(ScreenType.GameMenu, this);
 }