/* [DllExport("add", CallingConvention = System.Runtime.InteropServices.CallingConvention.StdCall)] * public static void Run() * { * int result = 0; * var ws = new WebSocket("wss://push.planetside2.com/streaming?environment=ps2&service-id=s:3216732167"); * ws.OnMessage += (sender, e) => * { * string Parser = e.Data.ToString(); * if (Parser.Contains("5428072203499339681")) * { * result++; * } * }; * }*/ public static void Main(string[] args) { // Create a new instance of the WebSocket class. // // The WebSocket class inherits the System.IDisposable interface, so you can // use the using statement. And the WebSocket connection will be closed with // close status 1001 (going away) when the control leaves the using block. // // If you would like to connect to the server with the secure connection, // you should create a new instance with a wss scheme WebSocket URL. using (var nf = new Notifier()) using (var ws = new WebSocket("wss://push.planetside2.com/streaming?environment=ps2&service-id=s:3216732167")) //using (var ws = new WebSocket ("wss://echo.websocket.org")) //using (var ws = new WebSocket ("ws://*****:*****@"{""service"":""event"", ""action"":""subscribe"", ""characters"":[""5428072203499339681""], ""eventNames"":[""Death""]}"); Console.Write("> "); var msg = Console.ReadLine(); if (msg == "exit") { break; } // Send a text message. ws.Send(msg); } } }
public static void Main(string [] args) { using (var nf = new Notifier()) using (var ws = new WebSocket("ws://echo.websocket.org")) //using (var ws = new WebSocket ("wss://echo.websocket.org")) // For Secure Connection //using (var ws = new WebSocket ("ws://localhost:4649/Echo")) //using (var ws = new WebSocket ("wss://localhost:4649/Echo")) //using (var ws = new WebSocket ("ws://localhost:4649/Echo?name=nobita")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat")) //using (var ws = new WebSocket ("wss://localhost:4649/Chat")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat?name=nobita")) { /* Setting WebSocket events */ ws.OnOpen += (sender, e) => ws.Send("Hi, there!"); ws.OnMessage += (sender, e) => nf.Notify( new NotificationMessage { Summary = "WebSocket Message", Body = e.Data, Icon = "notification-message-im" }); ws.OnError += (sender, e) => nf.Notify( new NotificationMessage { Summary = "WebSocket Error", Body = e.Message, Icon = "notification-message-im" }); ws.OnClose += (sender, e) => nf.Notify( new NotificationMessage { Summary = String.Format("WebSocket Close ({0})", e.Code), Body = e.Reason, Icon = "notification-message-im" }); #if DEBUG // Changing the logging level ws.Log.Level = LogLevel.Trace; #endif // Setting Per-message Compression //ws.Compression = CompressionMethod.Deflate; /* For Secure Connection * ws.ServerCertificateValidationCallback = (sender, certificate, chain, sslPolicyErrors) => { * ws.Log.Debug (String.Format ("\n{0}\n{1}", certificate.Issuer, certificate.Subject)); * return true; // If the server cert is valid * }; */ // For HTTP Authentication (Basic/Digest) //ws.SetCredentials ("nobita", "password", false); // Setting Origin header //ws.Origin = "http://echo.websocket.org"; //ws.Origin = "http://localhost:4649"; // Setting Cookies //ws.SetCookie (new Cookie ("name", "nobita")); //ws.SetCookie (new Cookie ("roles", "\"idiot, gunfighter\"")); // Setting Proxy //ws.SetProxy ("http://localhost:3128", "nobita", "password"); // Connecting to the server ws.Connect(); //ws.ConnectAsync (); Console.WriteLine("\nType 'exit' to exit.\n"); while (true) { Thread.Sleep(1000); Console.Write("> "); var msg = Console.ReadLine(); if (msg == "exit") { break; } // Sending a text message ws.Send(msg); } } }
public static void Main (string [] args) { using (var nf = new Notifier ()) using (var ws = new WebSocket ("ws://echo.websocket.org")) //using (var ws = new WebSocket ("wss://echo.websocket.org")) // For Secure Connection //using (var ws = new WebSocket ("ws://localhost:4649/Echo")) //using (var ws = new WebSocket ("wss://localhost:4649/Echo")) //using (var ws = new WebSocket ("ws://localhost:4649/Echo?name=nobita")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat")) //using (var ws = new WebSocket ("wss://localhost:4649/Chat")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat?name=nobita")) { /* Setting WebSocket events */ ws.OnOpen += (sender, e) => ws.Send ("Hi, there!"); ws.OnMessage += (sender, e) => nf.Notify ( new NotificationMessage { Summary = "WebSocket Message", Body = e.Data, Icon = "notification-message-im" }); ws.OnError += (sender, e) => nf.Notify ( new NotificationMessage { Summary = "WebSocket Error", Body = e.Message, Icon = "notification-message-im" }); ws.OnClose += (sender, e) => nf.Notify ( new NotificationMessage { Summary = String.Format ("WebSocket Close ({0})", e.Code), Body = e.Reason, Icon = "notification-message-im" }); #if DEBUG // Changing the logging level ws.Log.Level = LogLevel.Trace; #endif // Setting Per-message Compression //ws.Compression = CompressionMethod.Deflate; /* For Secure Connection ws.ServerCertificateValidationCallback = (sender, certificate, chain, sslPolicyErrors) => { ws.Log.Debug (String.Format ("\n{0}\n{1}", certificate.Issuer, certificate.Subject)); return true; // If the server cert is valid }; */ // For HTTP Authentication (Basic/Digest) //ws.SetCredentials ("nobita", "password", false); // Setting Origin header //ws.Origin = "http://echo.websocket.org"; //ws.Origin = "http://localhost:4649"; // Setting Cookies //ws.SetCookie (new Cookie ("name", "nobita")); //ws.SetCookie (new Cookie ("roles", "\"idiot, gunfighter\"")); // Setting Proxy //ws.SetProxy ("http://localhost:3128", "nobita", "password"); // Connecting to the server ws.Connect (); //ws.ConnectAsync (); Console.WriteLine ("\nType 'exit' to exit.\n"); while (true) { Thread.Sleep (1000); Console.Write ("> "); var msg = Console.ReadLine (); if (msg == "exit") break; // Sending a text message ws.Send (msg); } } }
public static void Main(string[] args) { // Create a new instance of the WebSocket class. // // The WebSocket class inherits the System.IDisposable interface, so you can // use the using statement. And the WebSocket connection will be closed with // close status 1001 (going away) when the control leaves the using block. // // If you would like to connect to the server with the secure connection, // you should create a new instance with a wss scheme WebSocket URL. using (var nf = new Notifier ()) using (var ws = new WebSocket ("ws://echo.websocket.org")) //using (var ws = new WebSocket ("wss://echo.websocket.org")) //using (var ws = new WebSocket ("ws://localhost:4649/Echo")) //using (var ws = new WebSocket ("wss://localhost:5963/Echo")) //using (var ws = new WebSocket ("ws://localhost:4649/Echo?name=nobita")) //using (var ws = new WebSocket ("wss://localhost:5963/Echo?name=nobita")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat")) //using (var ws = new WebSocket ("wss://localhost:5963/Chat")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat?name=nobita")) //using (var ws = new WebSocket ("wss://localhost:5963/Chat?name=nobita")) { // Set the WebSocket events. ws.OnOpen += (sender, e) => ws.Send ("Hi, there!"); ws.OnMessage += (sender, e) => nf.Notify ( new NotificationMessage { Summary = "WebSocket Message", Body = !e.IsPing ? e.Data : "Received a ping.", Icon = "notification-message-im" } ); ws.OnError += (sender, e) => nf.Notify ( new NotificationMessage { Summary = "WebSocket Error", Body = e.Message, Icon = "notification-message-im" } ); ws.OnClose += (sender, e) => nf.Notify ( new NotificationMessage { Summary = String.Format ("WebSocket Close ({0})", e.Code), Body = e.Reason, Icon = "notification-message-im" } ); #if DEBUG // To change the logging level. ws.Log.Level = LogLevel.Trace; // To change the wait time for the response to the Ping or Close. //ws.WaitTime = TimeSpan.FromSeconds (10); // To emit a WebSocket.OnMessage event when receives a ping. //ws.EmitOnPing = true; #endif // To enable the Per-message Compression extension. //ws.Compression = CompressionMethod.Deflate; // To validate the server certificate. /* ws.SslConfiguration.ServerCertificateValidationCallback = (sender, certificate, chain, sslPolicyErrors) => { ws.Log.Debug ( String.Format ( "Certificate:\n- Issuer: {0}\n- Subject: {1}", certificate.Issuer, certificate.Subject ) ); return true; // If the server certificate is valid. }; */ // To send the credentials for the HTTP Authentication (Basic/Digest). //ws.SetCredentials ("nobita", "password", false); // To send the Origin header. //ws.Origin = "http://localhost:4649"; // To send the cookies. //ws.SetCookie (new Cookie ("name", "nobita")); //ws.SetCookie (new Cookie ("roles", "\"idiot, gunfighter\"")); // To connect through the HTTP Proxy server. //ws.SetProxy ("http://localhost:3128", "nobita", "password"); // To enable the redirection. //ws.EnableRedirection = true; // Connect to the server. ws.Connect (); // Connect to the server asynchronously. //ws.ConnectAsync (); Console.WriteLine ("\nType 'exit' to exit.\n"); while (true) { Thread.Sleep (1000); Console.Write ("> "); var msg = Console.ReadLine (); if (msg == "exit") break; // Send a text message. ws.Send (msg); } } }
public static void Main(string[] args) { /* Create a new instance of the WebSocket class. * * The WebSocket class inherits the System.IDisposable interface, so you can use the using * statement. And the WebSocket connection is closed with close status 1001 (going away) * when the control leaves the using block. * * If you would like to connect to the server with the secure connection, you should create * the instance with the wss scheme WebSocket URL. */ using (var nf = new Notifier()) using (var ws = new WebSocket("ws://echo.websocket.org")) //using (var ws = new WebSocket ("wss://echo.websocket.org")) //using (var ws = new WebSocket ("ws://localhost:4649/Echo")) //using (var ws = new WebSocket ("ws://localhost:4649/Echo?name=nobita")) //using (var ws = new WebSocket ("wss://localhost:4649/Echo")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat")) //using (var ws = new WebSocket ("ws://localhost:4649/Chat?name=nobita")) //using (var ws = new WebSocket ("wss://localhost:4649/Chat")) { // To set the WebSocket events. ws.OnOpen += (sender, e) => ws.Send("Hi, there!"); ws.OnMessage += (sender, e) => nf.Notify( new NotificationMessage { Summary = "WebSocket Message", Body = e.Data, Icon = "notification-message-im" }); ws.OnError += (sender, e) => nf.Notify( new NotificationMessage { Summary = "WebSocket Error", Body = e.Message, Icon = "notification-message-im" }); ws.OnClose += (sender, e) => nf.Notify( new NotificationMessage { Summary = String.Format("WebSocket Close ({0})", e.Code), Body = e.Reason, Icon = "notification-message-im" }); #if DEBUG // To change the logging level. ws.Log.Level = LogLevel.Trace; // To change the wait time for the response to the Ping or Close. ws.WaitTime = TimeSpan.FromSeconds(10); #endif // To negotiate the Per-message Compression extension. //ws.Compression = CompressionMethod.Deflate; /* To validate the server certificate. * ws.ServerCertificateValidationCallback = (sender, certificate, chain, sslPolicyErrors) => { * ws.Log.Debug ( * String.Format ( * "Certificate:\n- Issuer: {0}\n- Subject: {1}", * certificate.Issuer, * certificate.Subject)); * * return true; // If the server certificate is valid. * }; */ // To set the credentials for the HTTP Authentication (Basic/Digest). //ws.SetCredentials ("nobita", "password", false); // To send the Origin header. //ws.Origin = "http://localhost:4649"; // To send the Cookies. //ws.SetCookie (new Cookie ("name", "nobita")); //ws.SetCookie (new Cookie ("roles", "\"idiot, gunfighter\"")); // To connect through the HTTP Proxy server. //ws.SetProxy ("http://localhost:3128", "nobita", "password"); // Connect to the server. ws.Connect(); // Connect to the server asynchronously. //ws.ConnectAsync (); Console.WriteLine("\nType 'exit' to exit.\n"); while (true) { Thread.Sleep(1000); Console.Write("> "); var msg = Console.ReadLine(); if (msg == "exit") { break; } // Send a text message. ws.Send(msg); } } }