public override float GenerationChance(Pawn generated, Pawn other, PawnGenerationRequest request)
        {
            var num = 1f;

            num *= GetOldAgeFactor(generated);
            num *= GetOldAgeFactor(other);
            return(EveryoneIsQueer_Mod.LovePartnerRelationGenerationChance(generated, other, request, false) *
                   BaseGenerationChanceFactor(generated, other, request) * num);
        }
Пример #2
0
 public override float GenerationChance(Pawn generated, Pawn other, PawnGenerationRequest request)
 {
     return(EveryoneIsQueer_Mod.LovePartnerRelationGenerationChance(generated, other, request, false) *
            BaseGenerationChanceFactor(generated, other, request));
 }