Пример #1
0
 public virtual void RemoveLocationPairs(LocationPair __item)
 {
     if (__item != null && locationPairs != null && locationPairs.Contains(__item))
     {
         locationPairs.Remove(__item);
     }
 }
Пример #2
0
 public virtual void AddLocationPairs(LocationPair __item)
 {
     if (__item != null && locationPairs != null && !locationPairs.Contains(__item))
     {
         locationPairs.Add(__item);
     }
 }
Пример #3
0
 public virtual void SetLocationPairsAt(LocationPair __item, int __index)
 {
     if (__item == null)
     {
         locationPairs[__index] = null;
     }
     else
     {
         locationPairs[__index] = __item;
     }
 }
Пример #4
0
/// <summary>
///     Returns true if self and the provided entity have the same Id values
///     and the Ids are not of the default Id value
/// </summary>
        protected bool HasSameNonDefaultIdAs(LocationPair compareTo)
        {
            return(!this.IsTransient() && !compareTo.IsTransient() && this.LocationPairKey.Equals(compareTo.LocationPairKey));
        }
Пример #5
0
/// <summary>
/// Copies the current object to a new instance
/// </summary>
/// <param name="deep">Copy members that refer to objects external to this class (not dependent)</param>
/// <param name="copiedObjects">Objects that should be reused</param>
/// <param name="asNew">Copy the current object as a new one, ready to be persisted, along all its members.</param>
/// <param name="reuseNestedObjects">If asNew is true, this flag if set, forces the reuse of all external objects.</param>
/// <param name="copy">Optional - An existing [LocationPair] instance to use as the destination.</param>
/// <returns>A copy of the object</returns>
        public virtual LocationPair Copy(bool deep = false, Hashtable copiedObjects = null, bool asNew = false, bool reuseNestedObjects = false, LocationPair copy = null)
        {
            if (copiedObjects == null)
            {
                copiedObjects = new Hashtable();
            }
            if (copy == null && copiedObjects.Contains(this))
            {
                return((LocationPair)copiedObjects[this]);
            }
            copy = copy ?? new LocationPair();
            if (!asNew)
            {
                copy.TransientId     = this.TransientId;
                copy.LocationPairKey = this.LocationPairKey;
            }
            copy.DepartureDate = this.DepartureDate;
            copy.ArrivalDate   = this.ArrivalDate;
            if (!copiedObjects.Contains(this))
            {
                copiedObjects.Add(this, copy);
            }
            if (deep && this.originLocation != null)
            {
                if (!copiedObjects.Contains(this.originLocation))
                {
                    if (asNew && reuseNestedObjects)
                    {
                        copy.OriginLocation = this.OriginLocation;
                    }
                    else if (asNew)
                    {
                        copy.OriginLocation = this.OriginLocation.Copy(deep, copiedObjects, true);
                    }
                    else
                    {
                        copy.originLocation = this.originLocation.Copy(deep, copiedObjects, false);
                    }
                }
                else
                {
                    if (asNew)
                    {
                        copy.OriginLocation = (LocationInput)copiedObjects[this.OriginLocation];
                    }
                    else
                    {
                        copy.originLocation = (LocationInput)copiedObjects[this.OriginLocation];
                    }
                }
            }
            if (deep && this.destinationLocation != null)
            {
                if (!copiedObjects.Contains(this.destinationLocation))
                {
                    if (asNew && reuseNestedObjects)
                    {
                        copy.DestinationLocation = this.DestinationLocation;
                    }
                    else if (asNew)
                    {
                        copy.DestinationLocation = this.DestinationLocation.Copy(deep, copiedObjects, true);
                    }
                    else
                    {
                        copy.destinationLocation = this.destinationLocation.Copy(deep, copiedObjects, false);
                    }
                }
                else
                {
                    if (asNew)
                    {
                        copy.DestinationLocation = (LocationInput)copiedObjects[this.DestinationLocation];
                    }
                    else
                    {
                        copy.destinationLocation = (LocationInput)copiedObjects[this.DestinationLocation];
                    }
                }
            }
            return(copy);
        }