static void Main(string[] args) { PosicaoClass pos1 = new PosicaoClass(); pos1.x = 10; pos1.y = 20; PosicaoStruct pos2 = new PosicaoStruct(); pos2.x = 30; pos2.y = 40; PosicaoStruct pos3 = pos2; //value types, so, it's a copy. pos3.y = 50; //so this change has not changed the pos2.y FormasPgto formaPgto = FormasPgto.Boleto; Role role = Role.Arquiteto; Color cor = Color.Blue; Console.WriteLine(formaPgto); Console.WriteLine(role); Console.WriteLine(cor); Console.WriteLine(pos1); Console.WriteLine(pos2); Console.WriteLine(pos3); Console.ReadLine(); }
static void Main(string[] args) { PosicaoClass pos1 = new PosicaoClass(); pos1.X = 10; pos1.Y = 20; PosicaoStruct pos2 = new PosicaoStruct(); pos2.X = 30; pos2.Y = 40; PosicaoStruct pos3 = pos2; //Value type: cópia pos3.Y = 50; FormaPagto formaPagto = FormaPagto.Boleto; Role role = Role.Arquiteto; Color cor = Color.Blue; Console.WriteLine(role); Console.WriteLine(formaPagto); Console.WriteLine(cor); Console.WriteLine(pos1); Console.WriteLine(pos2); Console.WriteLine(pos3); Console.ReadLine(); }
static void Main(string[] args) { PosicaoClass pos1 = new PosicaoClass(); pos1.X = 10; pos1.Y = 20; PosicaoStruct pos2 = new PosicaoStruct(); pos2.X = 30; pos2.Y = 40; PosicaoStruct pos3 = pos2;// value types - copia pos3.Y = 50; FormasPagto formaPagto = FormasPagto.Boleto; Role role = Role.Developer; Color color = Color.Red; Console.WriteLine(color); Console.WriteLine(role); Console.WriteLine(formaPagto); Console.WriteLine(pos1); Console.WriteLine(pos2.ToString()); Console.WriteLine(pos3.ToString()); Console.ReadLine(); }
private static void ChamarInstanciarPrintarClass()//instancia uma classe atraves de um ponteiro, devolvendo os valores das variaveis atribuidos da classe { PosicaoClass pos1 = new PosicaoClass(); pos1.X = 10; pos1.Y = 20; Console.WriteLine(pos1); Console.ReadLine(); }