public RandomDrop(Mob mob) { this.dropcounter = 0; this.Monster = mob; GenerateDrop(); }
public void SpawnMob() { if (CurrentMobs == MaxMobs) return; // ... Mob mob = new Mob(this); Map.FinalizeAdd(mob); }
private void SpawnMobT(ZoneCharacter character, params string[] param) { ushort id = ushort.Parse(param[1]); int count = 1; if (param.Length >= 3) { count = int.Parse(param[2]); } if (DataProvider.Instance.MobsByID.ContainsKey(id)) { for (int i = 0; i < count; i++) { Mob mob = new Mob(id, new Vector2(character.Position)); character.Map.FullAddObject(mob); } } else character.DropMessage("Monster ID not found."); }
public RandomDrop(Mob mob) { this.dropcounter = 0; this.Monster = mob; GenerateDrop(); }
private void SpawnMob(ZoneCharacter character, params string[] param) { ushort id = ushort.Parse(param[1]); if (DataProvider.Instance.MobsByID.ContainsKey(id)) { Mob mob = new Mob((ushort)(param.Length == 2 ? id : (ushort) 1045), new Vector2(character.Position)); character.Map.FullAddObject(mob); } else character.DropMessage("Monster ID not found."); }