private async void MySceneView_LayerLoaded(object sender, Esri.ArcGISRuntime.Controls.LayerLoadedEventArgs e)
        {
            if (e.LoadError == null && e.Layer.ID == "AGOLayer")
            {
                var camera = new Esri.ArcGISRuntime.Controls.Camera(new MapPoint(2.2950, 48.8738, 3000000), 0, 0);
                MySceneView.SetViewAsync(camera);

                // Find the overlay element from the MapView using its name
                var triompheTip = this.MySceneView.FindName("triompheOverlay") as FrameworkElement;

                // If the overlay element is found, set its position and make it visible
                if (triompheTip != null)
                {
                    var overlayLocation = new MapPoint(2.2950, 48.8738, SpatialReferences.Wgs84);
                    MapView.SetViewOverlayAnchor(triompheTip, overlayLocation);
                    triompheTip.Visibility = Visibility.Visible;
                }
            }
        }
		private async void MySceneView_LayerLoaded(object sender, Esri.ArcGISRuntime.Controls.LayerLoadedEventArgs e)
		{
			if (e.LoadError == null && e.Layer.ID == "AGOLayer")
			{
				var camera = new Esri.ArcGISRuntime.Controls.Camera(new MapPoint(2.2950, 48.8738, 3000000), 0, 0);
				MySceneView.SetViewAsync(camera);
				
				// Find the overlay element from the MapView using its name
				var triompheTip = this.MySceneView.FindName("triompheOverlay") as FrameworkElement;

				// If the overlay element is found, set its position and make it visible
				if (triompheTip != null)
				{
					var overlayLocation = new MapPoint(2.2950, 48.8738, SpatialReferences.Wgs84);
					MapView.SetViewOverlayAnchor(triompheTip, overlayLocation);
					triompheTip.Visibility = Visibility.Visible;
				}
			}
		}