Пример #1
0
        public byte[] GetBytes()
        {
            byte[] data = new byte[BackgroundTileset.TileCount * 16];

            for (int j = 0; j < BackgroundTileset.TileCount; j++)
            {
                BackgroundTile tile = this.GetTile(j);
                Buffer.BlockCopy(tile.Graphics, 0, data, j * 16, tile.Graphics.Length);
            }

            return(data);
        }
Пример #2
0
        public BackgroundTile GetTileInstance(int tileId, byte properties, bool front)
        {
            BackgroundTile tile = this.Tileset[tileId];

            return(new BackgroundTile(tile.Graphics, tile.Palettes, properties, front));
        }