Пример #1
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool tests, string label)> Tests()
            {
                yield return(model.Entities.Except(value.Entities()).None(), "Entities.Except().None()");

                yield return(value.Entities().Has(_entity).Not(), "Entities.Has()");

                yield return(value.Entities().Destroy(_entity).Not(), "Entities.Destroy()");

                yield return(value.Entities().Count == model.Entities.Count, "Entities.Count");

                yield return(_onPreDestroy.Length == _entities.Length, "OnPreDestroy.Length");

                yield return(_onPreDestroy.First().Entity == _entity, "OnPreDestroy.First() == entity");

                yield return(_onPreDestroy.Select(message => message.Entity).Except(_entities).None(), "OnPostDestroy.Except(entities).None()");

                yield return(_onPostDestroy.Length == _entities.Length, "OnPostDestroy.Length");

                yield return(_onPostDestroy.First().Entity == _entity, "OnPostDestroy.First() == entity");

                yield return(_onPostDestroy.Select(message => message.Entity).Except(_entities).None(), "OnPostDestroy.Except(entities).None()");
            }
        }
Пример #2
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool tests, string label)> Tests()
            {
                var entities   = value.Entities();
                var components = value.Components();

                yield return(entities.Except(model.Entities).None(), "Entities.Except().None()");

                yield return(entities.Distinct().SequenceEqual(entities), "Entities.Distinct()");

                yield return(entities.Has(_entity), "Entities.Has()");

                yield return(entities.Contains(_entity), "Entities.Contains()");

                yield return(entities.Count == model.Entities.Count, "Entities.Count");

                yield return(components.Get(_entity).None(), "Components.Get().None()");

                yield return(components.State(_entity) == States.None, "Components.State() == States.None");

                yield return(_onCreate.Length == 1 && _onCreate[0].Entity == _entity, "OnCreate");

                yield return(components.Enable(_entity).Not(), "Components.Enable().Not()");

                yield return(components.Disable(_entity).Not(), "Components.Disable().Not()");

                yield return(components.Clear(_entity).Not(), "Components.Clear().Not()");
            }
        }
Пример #3
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool test, string label)> Tests()
            {
                var components = value.Components();

                yield return(_onAdd.All(message => message.Entity == _target && _missing.Contains(message.Component.Type)), "onAdd.All(missing.Contains())");

                if (_success)
                {
                    yield return(_sources.Length <= _copies.Length, "sources.Length <= copies.Length");

                    yield return(_targets.Length <= _copies.Length, "targets.Length <= copies.Length");

                    yield return(_copies.Length == _targets.Length + _missing.Length, "copies.Length == targets.Length + missing.Length");

                    yield return(_missing.Length == _onAdd.Length, "missing.Length == onAdd.Length");

                    yield return(_missing.All(type => components.Has(_target, type)), "missing.All(Has)");

                    yield return(_missing.All(type => components.TryGet(_target, type, out _)), "missing.All(TryGet)");

                    yield return(_missing.All(type => components.State(_target, type) == States.Enabled), "missing.All(Enabled)");

                    yield return(_missing.None(type => components.Enable(_target, type)), "missing.None(Enable)");

                    yield return(_sources.All(source => components.Has(_target, source.GetType())), "sources.All(Has(target, source.GetType()))");
                }
            }
        }
Пример #4
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool test, string label)> Tests()
            {
                var components = value.Components();

                yield return(_sources.Length >= _trimmed.Length, "sources.Length == trimmed.Length");

                yield return(_targets.Length >= _trimmed.Length, "targets.Length >= trimmed.Length");

                yield return(_trimmed.Length == _targets.Length - _exceeding.Length, "trimmed.Length == targets.Length - exceeding.Length");

                yield return(_exceeding.Length == _onRemove.Length, "missing.Length == onRemove.Length");

                yield return(_onRemove.All(message => message.Entity == _target && _exceeding.Contains(message.Component.Type)), "onRemove.All(exceeding.Contains())");

                yield return(components.Count(_source) >= components.Count(_target, _include), "Count(source) >= Count(target)");

                yield return(_trimmed.All(trimmed => components.Has(_source, trimmed.GetType())), "trimmed.All(Has(source, trimmed.GetType()))");

                yield return(_exceeding.All(exceeding => components.Has(_source, exceeding).Not()), "exceeding.All(Has(source).Not())");

                yield return(_exceeding.All(exceeding => components.Has(_target, exceeding, _include).Not()), "exceeding.All(Has(target).Not())");
            }
        }
Пример #5
0
        public override Property Check(World value, Model model)
        {
            var pointerA1 = _group.Select(item => *item.PointerA1).ToArray();
            var pointerA2 = _group.Select(item => *item.PointerA2).ToArray();
            var pointerB1 = _group.Select(item => *item.PointerB1).ToArray();
            var pointerB2 = _group.Select(item => *item.PointerB2).ToArray();
            var readA     = _group.Select(item => item.ReadA.Value).ToArray();
            var readB     = _group.Select(item => item.ReadB.Value).ToArray();
            var writeA    = _group.Select(item => item.WriteA.Value).ToArray();
            var writeB    = _group.Select(item => item.WriteB.Value).ToArray();

            return(base.Check(value, model).And(PropertyUtility.All(Tests())));

            IEnumerable <(bool test, string label)> Tests()
            {
                if (_group == null)
                {
                    yield break;
                }

                var entities   = value.Entities();
                var components = value.Components();

                yield return(pointerA1.SequenceEqual(pointerA2), "pointerA1 == pointerA2");

                yield return(pointerA1.SequenceEqual(readA), "pointerA1 == readA");

                yield return(pointerA1.SequenceEqual(writeA), "pointerA1 == writeA");

                yield return(pointerB1.SequenceEqual(pointerB2), "pointerB1 == pointerB2");

                yield return(pointerB1.SequenceEqual(readB), "pointerB1 == readB");

                yield return(pointerB1.SequenceEqual(writeB), "pointerB1 == writeB");

                yield return(_group.Entities.SequenceEqual(_group.Select(item => item.Entity1)), "Entities == item.Entity1");

                yield return(_group.Entities.SequenceEqual(_group.Select(item => item.Entity2)), "Entities == item.Entity2");

                yield return(_group.Entities.SequenceEqual(_group.Select(item => item.Entity3)), "Entities == item.Entity3");

                yield return(_group.All(item => item.Entity1 == item.Entity2 && item.Entity1 == item.Entity3 && item.Entity2 == item.Entity3), "Entity1 == Entity2 == Entity3");

                yield return(_group.All(item => item.ReadA.State == item.WriteA.State), "ReadA.State == WriteA.State");

                yield return(_group.All(item => item.ReadB.State == item.WriteB.State), "ReadB.State == WriteB.State");

                yield return(_group.Segments.All(segment => segment.Select(item => item.ReadA.State).Same()), "segment.All(ReadA.State.Same()");

                yield return(_group.Segments.All(segment => segment.Select(item => item.ReadB.State).Same()), "segment.All(ReadB.State.Same()");

                yield return(_group.Segments.All(segment => segment.Select(item => item.WriteA.State).Same()), "segment.All(WriteA.State.Same()");

                yield return(_group.Segments.All(segment => segment.Select(item => item.WriteB.State).Same()), "segment.All(WriteB.State.Same()");
            }
        }
Пример #6
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool test, string label)> Tests()
            {
                var entities   = value.Entities();
                var components = value.Components();

                yield return(components.Has(_include).Not(), "Components.Has().Not()");

                yield return(components.Get(_include).None(), "Components.Get().None()");

                yield return(components.Count(_include) == 0, "Components.Count == 0");

                yield return(entities.None(entity => components.Has(entity, _include)), "Entities.None(Has())");

                yield return(entities.All(entity => components.Get(entity, _include).None()), "Entities.All(Get().None())");

                yield return(entities.All(entity => components.Count(entity, _include) == 0), "Entities.All(Get().None())");

                yield return(entities.All(entity => components.State(entity).HasNone(_include)), "Entities.All(State().HasNone())");

                yield return(_count > 0 == _success, "count == success");

                yield return(_entities.Length > 0 == _success, "entities.Length == success");

                yield return(_onRemove.Length > 0 == _success, "onRemove.Length == success");

                yield return(_onRemove.Length == _count, "onRemove.Length == count");

                yield return(_onRemove.Length >= _entities.Length, "onRemove.Length >= entities.Length");

                yield return(_onRemove.Length == _count, "onRemove.Length == count");

                yield return(_entities.Except(_onRemove.Select(message => message.Entity)).None(), "entities.Except(onRemove).None()");

                if (_include.HasAny(States.Disabled))
                {
                    yield return(entities.None(entity => components.Enable(entity)), "Entities.None(Enable())");
                }

                if (_include.HasAny(States.Enabled))
                {
                    yield return(entities.None(entity => components.Disable(entity)), "Entities.None(Disable())");
                }

                yield return(entities.None(entity => components.Clear(entity, _include)), "Entities.None(Clear())");

                yield return(components.Clear(_include).Not(), "Components.Clear().Not()");
            }
        }
Пример #7
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool tests, string label)> Tests()
            {
                var entities = value.Entities();
                var families = value.Families();

                if (_success)
                {
                    yield return(families.Parent(_child) == _parent, "Parent(child) == parent");

                    yield return(families.Ancestors(_child).Contains(_parent), "Ancestors(child).Contains(parent)");

                    yield return(families.Ancestors(_child).FirstOrDefault() == _parent, "Ancestors(child).First() == parent");

                    yield return(families.Has(_parent, _child), "Has(parent, child)");

                    yield return(families.Children(_parent).Contains(_child), "Children(parent).Contains(child)");

                    yield return(families.Descendants(_parent, From.Top).Contains(_child), "Descendants(parent, Top).Contains(child)");

                    yield return(families.Descendants(_parent, From.Bottom).Contains(_child), "Descendants(parent, Bottom).Contains(child)");

                    yield return(families.Family(_parent, From.Top).Contains(_child), "Family(parent, Top).Contains(child)");

                    yield return(families.Family(_parent, From.Bottom).Contains(_child), "Family(parent, Bottom).Contains(child)");

                    yield return(_onAdopt.Length == 1, "onAdopt.Length == 1");

                    yield return(_onAdopt.All(message => message.Child == _child), "onAdopt.All(message.Child == child)");

                    yield return(_onAdopt.All(message => message.Parent == _parent), "onAdopt.All(message.Parent == parent)");
                }
                else
                {
                    yield return(families.Parent(_child) != _parent, "Parent(child) != parent");

                    yield return(families.Ancestors(_child).Contains(_parent).Not(), "Ancestors(child).Contains(parent).Not()");

                    yield return(families.Descendants(_child, From.Top).Contains(_parent).Not(), "Descendants(child).Contains(parent).Not()");

                    yield return(families.Descendants(_parent, From.Top).Contains(_child).Not(), "Descendants(parent).Contains(child).Not()");
                }

                yield return(families.Adopt(_parent, _child) == _success, "Adopt(parent, child) == success");
            }
        }
Пример #8
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool test, string label)> Tests()
            {
                if (_group == null)
                {
                    yield break;
                }

                yield return(_group.Count == _entities.Length, "Group.Count");

                yield return(_group.Count == _group.Count(), "Group.Count()");

                yield return(_group.ToArray().Length == _group.Count, "Group.ToArray()");

                yield return(value.Groups().Get(_querier) == _group, "Groups.Get()");

                yield return(_group.Querier.Equals(_querier), "Group.Query");

                yield return(_group.Entities.OrderBy(_ => _).SequenceEqual(_entities.OrderBy(_ => _)), "Group.Entities");

                yield return(_group.Entities.Count() == _group.Count, "Group.Entities.Count()");

                yield return(_group.Entities.All(_group.Has), "Group.Entities.Has()");

                yield return(_group.Entities.All(entity => _group.TryGet(entity, out _)), "Group.Entities.TryGet()");

                yield return(_group.Split(0).None(), "Group.Split(0).None()");

                for (int i = 1; i < 5; i++)
                {
                    yield return(_group.Split(i).Sum(split => split.Count()) == _group.Count, $"Group.Split({i}).Count()");
                }
                for (int i = 1; i < 5; i++)
                {
                    yield return(_group.Split(i).Sum(split => split.Count) == _group.Count, $"Group.Split({i}).Count");
                }
                yield return(_group.Segments.Sum(segment => segment.Count) == _group.Count, $"Group.Segments.Count");

                yield return(_group.Segments.Sum(segment => segment.Count()) == _group.Count, $"Group.Segments.Count");

                yield return(_entities.All(entity => _group.Has(entity)), "Group.Has()");

                yield return(_entities.All(entity => _group.TryGet(entity, out _)), "Group.TryGet()");
            }
        }
Пример #9
0
        public override Property Check(World value, Model model)
        {
            return(base.Check(value, model).And(PropertyUtility.All(Tests())));

            IEnumerable <(bool test, string label)> Tests()
            {
                if (_group == null)
                {
                    yield break;
                }

                yield return(_group.SequenceEqual(_group.Entities), "Group.SequenceEqual(Entities)");

                yield return(_group.All(_group.Has), "Group.All(Group.Has)");
            }
        }
Пример #10
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool test, string label)> Tests()
            {
                var components = value.Components();

                yield return(components.Has(_entity, _type, _include).Not(), "components.Has().Not()");

                yield return(components.Get(_entity, _include).OfType(_type).None(), "components.Get().OfType(type).None()");

                yield return(components.TryGet(_entity, _type, out _, _include).Not(), "components.TryGet().Not()");

                yield return(components.State(_entity, _type).HasNone(_include), "components.State()");

                yield return(_onRemove.All(message => message.Entity == _entity && message.Component.Type.Is(_type)), "OnRemove");

                if (_success)
                {
                    yield return(_onRemove.Length > 0, "onRemove.Length");
                }
                else
                {
                    yield return(_onRemove.Length == 0, "onRemove.Length");
                }

                if (_include.HasAny(States.Disabled))
                {
                    yield return(components.Enable(_entity, _type).Not(), "components.Enable().Not()");
                }

                if (_include.HasAny(States.Enabled))
                {
                    yield return(components.Disable(_entity, _type).Not(), "components.Disable().Not()");
                }

                yield return(components.Remove(_entity, _type, _include).Not(), "components.Remove().Not()");
            }
        }
Пример #11
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool test, string label)> Tests()
            {
                var components = value.Components();

                yield return(components.Get(_entity, States.Enabled).OfType(_type).None(), "Components.Get(Enabled).None()");

                yield return(components.TryGet(_entity, _type, out _, States.Enabled).Not(), "Components.TryGet(Type, Enabled).Not()");

                yield return(components.Has(_entity, _type, States.Enabled).Not(), "Components.Has(Type, Enabled).Not()");

                yield return(_onDisable.All(message => message.Entity == _entity && message.Component.Type.Is(_type)), "onDisable.All()");

                if (_success)
                {
                    yield return(components.State(_entity).HasAny(States.Disabled), "Components.State()");

                    yield return(components.State(_entity, _type).HasAny(States.Disabled), "Components.State()");

                    yield return(components.Has(States.Disabled), "Components.Has<T>(Disabled)");

                    yield return(components.Has(), "Components.Has<T>()");

                    yield return(components.Has(_type, States.Disabled), "Components.Has(type, Disabled)");

                    yield return(components.Has(_type), "Components.Has(type)");

                    yield return(components.Has(_entity, _type, States.Disabled), "Components.Has(entity, Type, Disabled)");

                    yield return(components.Has(_entity, _type), "Components.Has(entity, Type)");

                    yield return(components.Count(States.Disabled) > 0, "Components.Count(Disabled)");

                    yield return(components.Count() > 0, "Components.Count()");

                    yield return(components.Count(_type) > 0, "Components.Count(type)");

                    yield return(components.Count(_type, States.Disabled) > 0, "Components.Count(type, Disabled)");

                    yield return(components.Count(_entity, States.Disabled) > 0, "Components.Count(entity, Disabled)");

                    yield return(components.Count(_entity) > 0, "Components.Count(entity)");

                    yield return(components.Get().OfType(_type).Any(), "Components.Get().Any()");

                    yield return(components.Get(States.Disabled).OfType(_type).Any(), "Components.Get(Disabled).Any()");

                    yield return(components.Get(_entity, States.Disabled).OfType(_type).Any(), "Components.Get(Disabled).Any()");

                    yield return(components.Get(_entity).OfType(_type).Any(), "Components.Get().Any()");

                    yield return(components.TryGet(_entity, _type, out _), "Components.TryGet()");

                    yield return(components.TryGet(_entity, _type, out _, States.Disabled), "Components.TryGet(Disabled)");

                    yield return(_onDisable.Length > 0, "onDisable.Length > 0");
                }
                else
                {
                    yield return(_onDisable.Length == 0, "onDisable.Length == 0");
                }

                yield return(components.Disable(_entity, _type).Not(), "Components.Disable(Type).Not()");
            }
        }
Пример #12
0
        public override Property Check(World value, Model model)
        {
            return(PropertyUtility.All(Tests()));

            IEnumerable <(bool test, string label)> Tests()
            {
                var entities   = value.Entities();
                var components = value.Components();

                yield return(_has != _success, "Has != Add");

                yield return(components.Has <TConcrete>(), "Components.Has<TConcrete>()");

                yield return(components.Has <TAbstract>(), "Components.Has<TAbstract>()");

                yield return(components.Has <IComponent>(), "Components.Has<IComponent>()");

                yield return(components.Has(typeof(TConcrete)), "Components.Has(TConcrete)");

                yield return(components.Has(typeof(TAbstract)), "Components.Has(TAbstract)");

                yield return(components.Has(typeof(IComponent)), "Components.Has(IComponent)");

                yield return(components.Has(_abstract), "Components.Has(abstract)");

                yield return(components.Has <TConcrete>(_entity), "Components.Has<TConcrete>(Entity)");

                yield return(components.Has <TAbstract>(_entity), "Components.Has<TAbstract>(Entity)");

                yield return(components.Has <IComponent>(_entity), "Components.Has<IComponent>(Entity)");

                yield return(components.Has(), "Components.Has()");

                yield return(components.Has(_entity), "Components.Has(entity)");

                yield return(components.Has(_entity, typeof(TConcrete)), "Components.Has(Entity, TConcrete)");

                yield return(components.Has(_entity, typeof(TAbstract)), "Components.Has(Entity, TAbstract)");

                yield return(components.Has(_entity, _abstract), "Components.Has(Entity, abstract)");

                yield return(components.Has(_entity, typeof(IComponent)), "Components.Has(Entity, IComponent)");

                yield return(components.Count <TConcrete>() == components.Count(typeof(TConcrete)), "Components.Count<TConcrete>() == Components.Count(TConcrete)");

                yield return(components.Count <TAbstract>() == components.Count(typeof(TAbstract)), "Components.Count<TAbstract>() == Components.Count(TAbstract)");

                yield return(components.Count <TConcrete>() == model.Components.Count(pair => pair.Value.Contains(typeof(TConcrete))), "Components.Count<TConcrete>() == model.Components");

                yield return(components.Count <TConcrete>() == entities.Count(entity => components.Has <TConcrete>(entity)), "Components.Count<TConcrete>() == Entities.Components");

                yield return(components.Count(typeof(TConcrete)) == model.Components.Count(pair => pair.Value.Contains(typeof(TConcrete))), "Components.Count(TConcrete) == model.Components");

                yield return(components.Count(typeof(TConcrete)) == entities.Count(entity => components.Has(entity, typeof(TConcrete))), "Components.Count(TConcrete) == Entities.Components");

                // NOTE: '>=' is used here because an entity may have more than one component of an abstract type
                yield return(components.Count <TAbstract>() >= entities.Count(entity => components.Has <TAbstract>(entity)), "Components.Count<TAbstract>() == Entities.Components");

                yield return(components.Count(typeof(TAbstract)) >= entities.Count(entity => components.Has(entity, typeof(TAbstract))), "Components.Count(TAbstract) >= Entities.Components");

                yield return(components.Count(_abstract) >= entities.Count(entity => components.Has(entity, _abstract)), "Components.Count(abstract) >= Entities.Components");

                yield return(components.Count() > 0, "Components.Count() >= 0");

                yield return(components.Count(_entity) > 0, "Components.Count(entity) >= 0");

                yield return(components.Get().Any(), "Components.Get().Any()");

                yield return(components.Get <TConcrete>().Any(), "Components.Get<TConcrete>().Any()");

                yield return(components.Get(typeof(TConcrete)).Any(), "Components.Get(TConcrete).Any()");

                yield return(components.Get(typeof(TAbstract)).Any(), "Components.Get(TAbstract).Any()");

                yield return(components.Get(_abstract).Any(), "Components.Get(abstract).Any()");

                yield return(components.Get(typeof(IComponent)).Any(), "Components.Get(IComponent).Any()");

                yield return(components.Get <TConcrete>().Count() == components.Get(typeof(TConcrete)).Count(), "Components.Get<TConcrete>().Count() == Components.Get(TConcrete).Count()");

                yield return(components.Get <TConcrete>().Count() == entities.Count(entity => components.Has <TConcrete>(entity)), "Components.Get<TConcrete>().Count()");

                yield return(components.Get <TConcrete>().Count() == model.Components.Count(pair => pair.Value.Contains(typeof(TConcrete))), "Components.Get<TConcrete>().Count() == model.Components");

                yield return(components.Get(typeof(TConcrete)).Count() == entities.Count(entity => components.Has(entity, typeof(TConcrete))), "Components.Get(TConcrete).Count()");

                yield return(components.Get(typeof(TConcrete)).Count() == model.Components.Count(pair => pair.Value.Contains(typeof(TConcrete))), "Components.Get(TConcrete).Count() == model.Components");

                yield return(components.Get(_entity).Any(), "Components.Get(entity).Any()");

                yield return(components.Get(_entity).OfType <TConcrete>().Any(), "Components.Get().OfType<TConcrete>().Any()");

                yield return(components.Get(_entity).OfType <TAbstract>().Any(), "Components.Get().OfType<TAbstract>().Any()");

                yield return(components.Get(_entity).OfType(_abstract).Any(), "Components.Get().OfType(abstract).Any()");

                yield return(components.Get(_entity).OfType <IComponent>().Any(), "Components.Get().OfType<IComponent>().Any()");

                yield return(components.Get <TConcrete>(_entity).Equals(_component), "Components.Get<TConcrete>() == component");

                yield return(components.Get(_entity, typeof(TConcrete)).Equals(_component), "Components.Get(TConcrete) == component");

                yield return(components.TryGet <TConcrete>(_entity, out _), "Components.TryGet<TConcrete>()");

                yield return(components.TryGet <TAbstract>(_entity, out _), "Components.TryGet<TAbstract>()");

                yield return(components.TryGet <IComponent>(_entity, out _), "Components.TryGet<IComponent>()");

                yield return(components.TryGet(_entity, typeof(TConcrete), out _), "Components.TryGet(TConcrete)");

                yield return(components.TryGet(_entity, typeof(TAbstract), out _), "Components.TryGet<T>(TAbstract)");

                yield return(components.TryGet(_entity, _abstract, out _), "Components.TryGet<T>(abstract)");

                yield return(components.TryGet(_entity, typeof(IComponent), out _), "Components.TryGet<T>(IComponent)");

                yield return(components.TryGet(_entity, typeof(void), out _).Not(), "Components.TryGet<T>(void).Not()");

                yield return(_onAdd.All(message => message.Entity == _entity && message.Component.Type.Is <TConcrete>()), "onAdd.All");

                yield return(_onAddT.All(message => message.Entity == _entity), "onAddT.All");

                if (_success)
                {
                    yield return(components.State(_entity).HasAny(States.Enabled), "Components.State<T>()");

                    yield return(components.State <TConcrete>(_entity) == States.Enabled, "Components.State<T>()");

                    yield return(components.State(_entity, typeof(TConcrete)) == States.Enabled, "Components.State(Type)");

                    yield return(components.Enable <TConcrete>(_entity).Not(), "Components.Enable<T>()");

                    yield return(components.Enable(_entity, typeof(TConcrete)).Not(), "Components.Enable(Type)");

                    yield return(_onAdd.Length == 1, "onAdd.Length == 1");

                    yield return(_onAddT.Length == 1, "onAddT.Length == 1");
                }
                else
                {
                    yield return(_onAdd.Length == 0, "onAdd.Length == 0");

                    yield return(_onAddT.Length == 0, "onAddT.Length == 0");
                }

                yield return(components.Set(_entity, (IComponent)_component).Not(), "Components.Set(Entity, component).Not()");

                yield return(components.Set(_entity, _component).Not(), "Components.Set<TConcrete>(Entity, component).Not()");

                yield return(components.Set(_entity, typeof(TConcrete)).Not(), "Components.Set(Entity, TConcrete).Not()");

                yield return(components.Set <TConcrete>(_entity).Not(), "Components.Set<TConcrete>(Entity).Not()");
            }
        }