Пример #1
0
        public static AIBaseClient GetCenterMinion()
        {
            var minionposition = MinionManager.GetMinions(300 + Spells.Q.Range).Select(x => x.Position.To2D()).ToList();
            var center         = MinionManager.GetBestCircularFarmLocation(minionposition, 250, 300 + Spells.Q.Range);

            return(center.MinionsHit >= 4
                ? MinionManager.GetMinions(1000).OrderBy(x => x.Distance(center.Position)).FirstOrDefault()
                : null);
        }
Пример #2
0
        private static void OnDoCast(AIBaseClient sender, AIBaseClientProcessSpellCastEventArgs args)
        {
            if (Player.IsWindingUp)
            {
                return;
            }

            if (args.Target is AIMinionClient)
            {
                if (MenuConfig._orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
                {
                    var minions = MinionManager.GetMinions(Player.PreviousPosition, 600);
                    {
                        if (minions == null)
                        {
                            return;
                        }

                        foreach (var m in minions)
                        {
                            if (Spells.E.IsReady() && MenuConfig.LaneE)
                            {
                                if (m.Health < Spells.E.GetDamage(m))
                                {
                                    Spells.E.Cast(GetCenterMinion());
                                }
                            }

                            if (Spells.Q.IsReady() && MenuConfig.LaneQ)
                            {
                                if (GragasQ == null)
                                {
                                    Spells.Q.Cast(GetCenterMinion(), true);
                                }
                                if (GragasQ != null && m.Distance(GragasQ.Position) <= 250 && m.Health < Spells.Q.GetDamage(m))
                                {
                                    Spells.Q.Cast(true);
                                }
                            }
                            if (m.Distance(Player) <= 250f)
                            {
                                if (Spells.W.IsReady() && MenuConfig.LaneW)
                                {
                                    Spells.W.Cast();
                                }
                            }
                        }
                    }
                }
            }
        }
Пример #3
0
 protected static void SmiteJungle()
 {
     foreach (var minion in MinionManager.GetMinions(900f, MinionTypes.All, MinionTeam.Neutral))
     {
         var damage = Player.Spellbook.GetSpell(Spells.Smite).State == SpellState.Ready
             ? (float)Player.GetSummonerSpellDamage(minion, Damage.DamageSummonerSpell.Smite)
             : 0;
         if (minion.Distance(Player.PreviousPosition) <= 550)
         {
             if ((minion.CharacterData.Name.Contains("Dragon") || minion.CharacterData.Name.Contains("Baron")))
             {
                 if (damage >= minion.Health)
                 {
                     Player.Spellbook.CastSpell(Spells.Smite, minion);
                 }
             }
         }
     }
 }
Пример #4
0
        public static void JungleLogic()
        {
            var mobs = MinionManager.GetMinions(Player.Position, Spells.W.Range, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth);

            if (MenuConfig._orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
            {
                if (mobs.Count == 0 || mobs == null || Player.IsWindingUp)
                {
                    return;
                }

                foreach (var m in mobs)
                {
                    if (m.Distance(Player) <= 300f)
                    {
                        if (Spells.W.IsReady())
                        {
                            Spells.W.Cast();
                        }

                        if (Spells.E.IsReady())
                        {
                            Spells.E.Cast(m);
                        }

                        if (Program.GragasQ == null)
                        {
                            Spells.Q.Cast(m, true);
                        }
                        if (Program.GragasQ != null && m.Distance(Program.GragasQ.Position) <= 250)
                        {
                            Spells.Q.Cast(true);
                        }
                    }
                }
            }
        }