Пример #1
0
 public Game()
 {
     InitializeComponent();
     work.getWordsFromAktivePlyer(massWord, massTranslate);
     WorkWithGame.outputToLabel(LabelTranslate, massTranslate);
     this.inputWord.Background   = new LinearGradientBrush(Colors.Transparent, Colors.Transparent, 90);
     this.inputWord.TextChanged += new TextChangedEventHandler(inputWord_TextChanged);
 }
Пример #2
0
 private void Button_Click(object sender, RoutedEventArgs e)
 {
     WorkWithGame.OpenMainWindow(this);
 }