public extern static void SDK_GraphicsProfiler_SetOnePixelFrameBuffers(NativePointer self, CFrameBuffer.NativePointer fb);
public extern static void SDK_ICommandList_Blit2DefaultFrameBuffer(NativePointer self, CFrameBuffer.NativePointer FrameBuffers, int dstWidth, int dstHeight);
public extern unsafe static vBOOL SDK_ICommandList_CreateReadableTexture2D(NativePointer self, CTexture2D.NativePointer *ppTexture, CShaderResourceView.NativePointer src, CFrameBuffer.NativePointer pFrameBuffers);
public extern static unsafe void SDK_ICommandList_BeginRenderPass(NativePointer self, CRenderPassDesc *pRenderPassDesc, CFrameBuffer.NativePointer FrameBuffer);