internal static void LoadOptions() { XmlClass myXml = new XmlClass() { Filename = Application.StartupPath + "\\Data\\Config.xml", Root = "Options" }; myXml.LoadXml(); E_Types.Options.Username = myXml.ReadString("UserInfo", "Username", ""); E_Types.Options.Password = myXml.ReadString("UserInfo", "Password", ""); E_Types.Options.SavePass = bool.Parse(myXml.ReadString("UserInfo", "SavePass", "False")); E_Types.Options.IP = myXml.ReadString("Connection", "Ip", "127.0.0.1"); E_Types.Options.Port = (int)(Conversion.Val(myXml.ReadString("Connection", "Port", "7001"))); E_Types.Options.MenuMusic = myXml.ReadString("Sfx", "MenuMusic", ""); E_Types.Options.Music = byte.Parse(myXml.ReadString("Sfx", "Music", "1")); E_Types.Options.Sound = byte.Parse(myXml.ReadString("Sfx", "Sound", "1")); E_Types.Options.Volume = (float)(Conversion.Val(myXml.ReadString("Sfx", "Volume", "100"))); myXml.CloseXml(false); FrmLogin.Default.txtLogin.Text = E_Types.Options.Username; FrmLogin.Default.txtPassword.Text = E_Types.Options.Password; }
public static void LoadTilePrefab() { int Prefab = 0; int Layer = 0; XmlClass myXml = new XmlClass() { Filename = System.IO.Path.Combine(Application.StartupPath, "Data", "AutoMapper.xml"), Root = "Options" }; myXml.LoadXml(); Tile = new Types.TileRec[(int)TilePrefab.Count]; for (Prefab = 1; Prefab <= (int)TilePrefab.Count - 1; Prefab++) { Tile[Prefab].Layer = new Types.TileDataRec[(int)Enums.LayerType.Count]; for (Layer = 1; Layer <= (int)Enums.LayerType.Count - 1; Layer++) { Tile[Prefab].Layer[Layer].Tileset = (byte)(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "Tileset"))); Tile[Prefab].Layer[Layer].X = (byte)(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "X"))); Tile[Prefab].Layer[Layer].Y = (byte)(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "Y"))); Tile[Prefab].Layer[Layer].AutoTile = (byte)(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "Autotile"))); } Tile[Prefab].Type = (byte)(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Type"))); } ResourcesNum = myXml.ReadString("Resources", "ResourcesNum"); Resources = ResourcesNum.Split(';'); myXml.CloseXml(false); }
public static void LoadSkillExp() { XmlClass myXml = new XmlClass() { Filename = Application.StartupPath + @"\Data\SkillExp.xml", Root = "Data" }; myXml.LoadXml(); for (int i = 1; i <= 100; i++) { SkillExpTable[i] = Convert.ToInt32(myXml.ReadString("Level", i.ToString())); } myXml.CloseXml(false); }
internal static void SendSaveAutoMapper() { XmlClass myXml = new XmlClass() { Filename = Application.StartupPath + "\\Data\\AutoMapper.xml", Root = "Options" }; ASFW.ByteStream buffer = new ASFW.ByteStream(4); buffer.WriteInt32((System.Int32)Packets.EditorPackets.SaveAutoMap); buffer.WriteInt32(MapStart); buffer.WriteInt32(MapSize); buffer.WriteInt32(MapX); buffer.WriteInt32(MapY); buffer.WriteInt32(SandBorder); buffer.WriteInt32(DetailFreq); buffer.WriteInt32(ResourceFreq); myXml.LoadXml(); //send xml info buffer.WriteString(myXml.ReadString("Resources", "ResourcesNum")); for (var Prefab = 1; Prefab <= (int)TilePrefab.Count - 1; Prefab++) { for (var Layer = 1; Layer <= (int)Enums.LayerType.Count - 1; Layer++) { if (Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "Tileset")) > 0) { buffer.WriteInt32(System.Convert.ToInt32(Layer)); buffer.WriteInt32(System.Convert.ToInt32(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "Tileset")))); buffer.WriteInt32(System.Convert.ToInt32(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "X")))); buffer.WriteInt32(System.Convert.ToInt32(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "Y")))); buffer.WriteInt32(System.Convert.ToInt32(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Layer" + System.Convert.ToString(Layer) + "Autotile")))); } } buffer.WriteInt32(System.Convert.ToInt32(Conversion.Val(myXml.ReadString("Prefab" + System.Convert.ToString(Prefab), "Type")))); } myXml.CloseXml(false); E_NetworkConfig.Socket.SendData(buffer.Data, buffer.Head); buffer.Dispose(); }
// Token: 0x060001D8 RID: 472 RVA: 0x000398D4 File Offset: 0x00037AD4 public static void LoadHouses() { bool flag = !File.Exists(Path.Combine(Application.StartupPath, "data", "houseconfig.xml")); if (flag) { S_Housing.CreateHouses(); } XmlClass myXml = new XmlClass { Filename = Path.Combine(Application.StartupPath, "data", "houseconfig.xml"), Root = "Config" }; myXml.LoadXml(); int max_HOUSES = S_Housing.MAX_HOUSES; checked { for (int i = 1; i <= max_HOUSES; i++) { S_Housing.HouseConfig[i].BaseMap = (int)Math.Round(Conversion.Val(myXml.ReadString("House" + Conversions.ToString(i), "BaseMap", ""))); S_Housing.HouseConfig[i].ConfigName = (myXml.ReadString("House" + Conversions.ToString(i), "Name", "").Trim()); S_Housing.HouseConfig[i].MaxFurniture = (int)Math.Round(Conversion.Val(myXml.ReadString("House" + Conversions.ToString(i), "MaxFurniture", ""))); S_Housing.HouseConfig[i].Price = (int)Math.Round(Conversion.Val(myXml.ReadString("House" + Conversions.ToString(i), "Price", ""))); S_Housing.HouseConfig[i].X = (int)Math.Round(Conversion.Val(myXml.ReadString("House" + Conversions.ToString(i), "X", ""))); S_Housing.HouseConfig[i].Y = (int)Math.Round(Conversion.Val(myXml.ReadString("House" + Conversions.ToString(i), "Y", ""))); } myXml.CloseXml(false); int playersOnline = S_GameLogic.GetPlayersOnline(); for (int i = 1; i <= playersOnline; i++) { bool flag2 = S_NetworkConfig.IsPlaying(i); if (flag2) { S_Housing.SendHouseConfigs(i); } } } }
internal static void LoadConfig() { XmlClass myXml = new XmlClass() { Filename = Application.StartupPath + "\\Data\\UIConfiguration\\MainMenu.xml", Root = "MainMenuConfig" }; myXml.LoadXml(); FrmMenu.Default.Width = int.Parse(myXml.ReadString("Window", "Width")); FrmMenu.Default.Height = int.Parse(myXml.ReadString("Window", "Height")); FrmMenu.Default.pnlLoad.Width = int.Parse(myXml.ReadString("Window", "Width")); FrmMenu.Default.pnlLoad.Height = int.Parse(myXml.ReadString("Window", "Height")); FrmMenu.Default.lblStatusHeader.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("ServerStatusHeader", "X")), int.Parse(myXml.ReadString("ServerStatusHeader", "Y"))); FrmMenu.Default.lblServerStatus.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("ServerStatus", "X")), int.Parse(myXml.ReadString("ServerStatus", "Y"))); FrmMenu.Default.picLogo.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("Logo", "X")), int.Parse(myXml.ReadString("Logo", "Y"))); myXml.ReadString("Logo", "Width", FrmMenu.Default.picLogo.Width.ToString()); myXml.ReadString("Logo", "Height", FrmMenu.Default.picLogo.Height.ToString()); FrmMenu.Default.btnPlay.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("ButtonPlay", "X")), int.Parse(myXml.ReadString("ButtonPlay", "Y"))); myXml.ReadString("ButtonPlay", "Width", FrmMenu.Default.btnPlay.Width.ToString()); myXml.ReadString("ButtonPlay", "Height", FrmMenu.Default.btnPlay.Height.ToString()); FrmMenu.Default.btnRegister.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("ButtonRegister", "X")), int.Parse(myXml.ReadString("ButtonRegister", "Y"))); myXml.WriteString("ButtonRegister", "Width", FrmMenu.Default.btnRegister.Width.ToString()); myXml.WriteString("ButtonRegister", "Height", FrmMenu.Default.btnRegister.Height.ToString()); FrmMenu.Default.btnCredits.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("ButtonCredits", "X")), int.Parse(myXml.ReadString("ButtonCredits", "Y"))); myXml.ReadString("ButtonCredits", "Width", FrmMenu.Default.btnCredits.Width.ToString()); myXml.ReadString("ButtonCredits", "Height", FrmMenu.Default.btnCredits.Height.ToString()); FrmMenu.Default.btnExit.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("ButtonExit", "X")), int.Parse(myXml.ReadString("ButtonExit", "Y"))); myXml.ReadString("ButtonExit", "Width", FrmMenu.Default.btnExit.Width.ToString()); myXml.ReadString("ButtonExit", "Height", FrmMenu.Default.btnExit.Height.ToString()); FrmMenu.Default.pnlMainMenu.Location = new System.Drawing.Point(int.Parse(myXml.ReadString("PanelMain", "X")), int.Parse(myXml.ReadString("PanelMain", "Y"))); myXml.ReadString("PanelMain", "Width", FrmMenu.Default.pnlMainMenu.Width.ToString()); myXml.ReadString("PanelMain", "Height", FrmMenu.Default.pnlMainMenu.Height.ToString()); myXml.CloseXml(true); }
internal static void LoadOptions() { XmlClass myXml = new XmlClass() { Filename = Application.StartupPath + "\\Data\\Config.xml", Root = "Options" }; myXml.LoadXml(); C_Types.Options.Username = myXml.ReadString("UserInfo", "Username", ""); C_Types.Options.Password = myXml.ReadString("UserInfo", "Password", ""); C_Types.Options.SavePass = bool.Parse(myXml.ReadString("UserInfo", "SavePass", "False")); C_Types.Options.Ip = myXml.ReadString("Connection", "Ip", "127.0.0.1"); C_Types.Options.Port = (int)(Conversion.Val(myXml.ReadString("Connection", "Port", "7001"))); C_Types.Options.MenuMusic = myXml.ReadString("Sfx", "MenuMusic", ""); C_Types.Options.Music = byte.Parse(myXml.ReadString("Sfx", "Music", "1")); C_Types.Options.Sound = byte.Parse(myXml.ReadString("Sfx", "Sound", "1")); C_Types.Options.Volume = (float)(Conversion.Val(myXml.ReadString("Sfx", "Volume", "100"))); C_Types.Options.ScreenSize = byte.Parse(myXml.ReadString("Misc", "ScreenSize", "0")); C_Types.Options.VSync = (byte)(Conversion.Val(myXml.ReadString("Misc", "VSync", "0"))); C_Types.Options.UnlockFPS = (byte)(Conversion.Val(myXml.ReadString("Misc", "UnlockFPS", "0"))); C_Types.Options.ShowNpcBar = (byte)(Conversion.Val(myXml.ReadString("Misc", "ShowNpcBar", "1"))); C_Types.Options.ApplicationID = myXml.ReadString("Misc", "ApplicationID", "AppID"); C_Types.Options.LargeImageKey = myXml.ReadString("Misc", "LargeImageKey", "LargeImageKey"); C_Types.Options.LargeImageText = myXml.ReadString("Misc", "LargeImageText", "LargeImageText"); C_Types.Options.SmallImageKey = myXml.ReadString("Misc", "SmallImageKey", "SmallImageKey"); myXml.CloseXml(true); // show in GUI if (C_Types.Options.Music == 1) { FrmOptions.Default.optMOn.Checked = true; } else { FrmOptions.Default.optMOff.Checked = false; } if (C_Types.Options.Music == 1) { FrmOptions.Default.optSOn.Checked = true; } else { FrmOptions.Default.optSOff.Checked = false; } FrmOptions.Default.lblVolume.Text = "Volume: " + System.Convert.ToString(C_Types.Options.Volume); FrmOptions.Default.scrlVolume.Value = (int)C_Types.Options.Volume; FrmOptions.Default.cmbScreenSize.SelectedIndex = C_Types.Options.ScreenSize; }