public void LoadTextFile(string fileName, FileType fileType, Action <string> callback = null) { if (!ResourceMap.Instance.IsAssetLoaded(fileName)) { ResourceMap.Instance.AsyncLoadRequested(fileName); try { using (StreamReader sr = new StreamReader(fileName)) { string fileContent = sr.ReadToEnd(); var c = GraphicsContext.CurrentContext; if (fileType == FileType.TextFile) { TextAsset textAsset = new TextAsset(fileContent); ResourceMap.Instance.AsyncLoadComleted(fileName, textAsset); if (callback != null) { callback(fileName); } } else if (fileType == FileType.XmlFile) { XmlDocument doc = new XmlDocument(); try { doc.LoadXml(fileContent); } catch (Exception e) { Logger.Instance.Print( "TextFileLoader.cs, Failed to open a file with the name: " + fileName + ". Message: " + e.Message); return; } XmlAsset xmlAsset = new XmlAsset(doc); ResourceMap.Instance.AsyncLoadComleted(fileName, xmlAsset); if (callback != null) { callback(fileName); } } } } catch (Exception e) { Logger.Instance.Print("TextFleLoader.cs, LoadTextFile(). Message: " + e.Message); return; } } else { ResourceMap.Instance.IncAssetRefCount(fileName); } }
private void StoreLoadedFont(string fontInfoSourceString) { string fontName = fontInfoSourceString.Replace(".fnt", ""); XmlAsset xmlAsset = ResourceMap.Instance.RetrieveAsset(fontInfoSourceString) as XmlAsset; CharacterInfo characterInfo = new CharacterInfo(); CharacterAsset characterAsset = new CharacterAsset(characterInfo, xmlAsset); characterAsset.FontImageName = fontName + ".png"; ResourceMap.Instance.AsyncLoadComleted(fontName, characterAsset); }