Пример #1
0
        private IEnumerator HandleBossKilled()
        {
            Debug.Log("Here2");

            UnityEngine.Object.Destroy(this.gameObject);
            UniqueBossRoomDeathHandler.TeleportToSpecificRoom("MetalGearRatRoom01");
            Debug.Log("Here3");

            Debug.Log("Here4");
            yield break;
        }
Пример #2
0
        private IEnumerator HandleBossKilled()
        {
            UnityEngine.Object.Destroy(this.gameObject);
            UniqueBossRoomDeathHandler.TeleportToSpecificRoom("ResourcefulRat_RewardRoom_01");


            for (int i = 0; i < 4; i++)
            {
                Game.PrimaryPlayer.GiveItem("rat_key");
            }

            yield break;
        }