public CharactersListWithModificationsMessage(bool hasStartupActions, CharacterBaseInformations[] characters, CharacterToRecolorInformation[] charactersToRecolor, int[] charactersToRename, int[] unusableCharacters, CharacterToRelookInformation[] charactersToRelook) : base(hasStartupActions, characters) { CharactersToRecolor = charactersToRecolor; CharactersToRename = charactersToRename; UnusableCharacters = unusableCharacters; CharactersToRelook = charactersToRelook; }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); var limit = reader.ReadUShort(); CharactersToRecolor = new CharacterToRecolorInformation[limit]; for (int i = 0; i < limit; i++) { CharactersToRecolor[i] = new CharacterToRecolorInformation(); CharactersToRecolor[i].Deserialize(reader); } limit = reader.ReadUShort(); CharactersToRename = new int[limit]; for (int i = 0; i < limit; i++) { CharactersToRename[i] = reader.ReadInt(); } limit = reader.ReadUShort(); UnusableCharacters = new int[limit]; for (int i = 0; i < limit; i++) { UnusableCharacters[i] = reader.ReadInt(); } limit = reader.ReadUShort(); CharactersToRelook = new CharacterToRelookInformation[limit]; for (int i = 0; i < limit; i++) { CharactersToRelook[i] = new CharacterToRelookInformation(); CharactersToRelook[i].Deserialize(reader); } }