Пример #1
0
        public Scene(Map mp)
        {
            this.map = mp;
            t.Tick += new EventHandler((o, e) =>
            {
                game.Draw(g =>
                {
                    game.ClearAll();
                    if (map != null)
                    {
                        map.DrawMap(g);
                    }

                    layers.ForEach(layer => { if (layer.Visible) layer.draw(g); });
                });

                game.Refresh();
            });
        }