Пример #1
0
 //Draw actor
 public void DrawActor(string mac)
 {
     try
     {
         Database myDatabase = new Database();
         Bitmap icon_true;
         Bitmap icon_false;
         int pixel_x = Convert.ToInt32(myDatabase.getActorPixel_x(mac));
         int pixel_y = Convert.ToInt32(myDatabase.getActorPixel_y(mac));
         icon_true = new Bitmap(path_icon_actor_true);
         icon_false = new Bitmap(path_icon_actor_false);
         string status = myDatabase.getStatusActor(mac);
         if (status == "true" || status == "True")
         {
             gr.DrawImage(icon_true, pixel_x, pixel_y);
         }
         else
         {
             gr.DrawImage(icon_false, pixel_x, pixel_y);
         }
         gr.DrawString(mac, draw_font, draw_brush, pixel_x, pixel_y);
     }
     catch
     {
     }
 }
Пример #2
0
        private void pictureBox1_MouseDown(object sender, MouseEventArgs e)
        {
            try
            {
                Database myDatabase = new Database();
                bool check = false;
#if ACTOR_BAOCHAY
                XmlNodeList node = (myDatabase.xml_bc).GetElementsByTagName("node");
#else
                XmlNodeList node = (myDatabase.xml).GetElementsByTagName("node");
#endif
                foreach (XmlNode nodechild in node)
                {
                    pixel_x = Int32.Parse(nodechild.Attributes["pixel_x"].Value);
                    pixel_y = Int32.Parse(nodechild.Attributes["pixel_y"].Value);
                    actor.Mac = nodechild.Attributes["mac"].Value;
                    status = nodechild.Attributes["status"].Value;
                    if (e.Button == MouseButtons.Right && e.X > pixel_x && e.X < pixel_x + WIDTH && e.Y > pixel_y && e.Y < pixel_y + HEIGHT)
                    {
                        if (actor.Mac == "00")
                        {
                            if (status == "true" || status == "True")
                            {
                                battatca.Enabled = true;
                                MNstatusA.Enabled = true;
                                tattatca.Enabled = true;
                            }
                            else
                            {
                                battatca.Enabled = false;
                                MNstatusA.Enabled = false;
                                tattatca.Enabled = false;
                            }
                            MNstatusA.Text = "Trang thai : " + nodechild.Attributes["status"].Value;
                            ctMenuActor.Show(pictureBox1, new Point(e.X, e.Y));
                        }
                        else if (actor.Mac[0] == 'B')
                        {
                            if (status == "true" || status == "True")
                            {
                                mnReset.Enabled = true;
                            }
                            else
                            {
                                mnReset.Enabled = false;
                            }
                            ctxMenuReset.Show(pictureBox1, new Point(e.X, e.Y));
                        }
                        else
                        {
                            sensor.Ip = nodechild.Attributes["network_ip"].Value;
                            MNstatusS.Text = "Trang thai: " + nodechild.Attributes["status"].Value;
                            if (status == "true" || status == "True")
                            {
                                laydulieu.Enabled = true;
                                MNstatusS.Enabled = true;
                                menuTemp.Enabled = true;
                                menuHumi.Enabled = true;
                                menuTemp.Text = "Nhiet do: " + nodechild.Attributes["temperature"].Value + "°C";
                                menuHumi.Text = "Do am: " + nodechild.Attributes["humidity"].Value + "%";
                            }
                            else
                            {
                                menuTemp.Text = "Nhiet do:  0°C";
                                menuHumi.Text = "Do am: 0%";
                                laydulieu.Enabled = false;
                                MNstatusS.Enabled = false;
                                menuTemp.Enabled = false;
                                menuHumi.Enabled = false;
                            }
                            ctMenuSensor.Show(pictureBox1, new Point(e.X, e.Y));
                        }
                        check = true;
                        break;
                    }
                }
                if (!check)
                {
#if ACTOR_BAOCHAY
#else
                    XmlNodeList val = (myDatabase.xml).GetElementsByTagName("val");
                    status = myDatabase.getStatusActor("00");
                    foreach (XmlNode valchild in val)
                    {
                        pixel_x = Int32.Parse(valchild.Attributes["pixel_x"].Value);
                        pixel_y = Int32.Parse(valchild.Attributes["pixel_y"].Value);
                        if (e.Button == MouseButtons.Right && e.X > pixel_x && e.X < pixel_x + WIDTH && e.Y > pixel_y && e.Y < pixel_y + HEIGHT)
                        {
                            if (status == "true" || status == "True")
                            {
                                batvan.Enabled = true;
                                tatvan.Enabled = true;
                                MNstatusV.Enabled = true;
                            }
                            else
                            {
                                batvan.Enabled = false;
                                tatvan.Enabled = false;
                                MNstatusV.Enabled = false;
                            }
                            id = Int32.Parse(valchild.Attributes["id"].Value);
                            MNstatusV.Text = "Trang thai : " + valchild.Attributes["state"].Value;
                            ctMenuVan.Show(pictureBox1, new Point(e.X, e.Y));
                            break;
                        }
                    }
#endif
                }
            }
            catch { }
        }