Пример #1
0
        /// <summary>
        /// Initializes a new instance of the ToastFrame class.
        /// </summary>
        public ToastFrame()
        {
            DefaultStyleKey = typeof(ToastFrame);

            _toastQueue = new Queue <ToastInfo>();
            _toastTimer = new DispatcherTimer {
                Interval = ToastTimeout
            };
            _toastTimer.Tick += ToastTimer_Tick;

            // This is a dummy status bar. Its purpose is to allow the status bar's properties
            // to be changed before OnApplyTemplate is called. Then, on OnApplyTemplate, the
            // properties from the dummy instance are transferred to the actual instance.
            StatusBar = new ToastFrameStatusBar();
        }
Пример #2
0
        /// <summary>
        /// Initializes a new instance of the ToastFrame class.
        /// </summary>
        public ToastFrame()
        {
            DefaultStyleKey = typeof(ToastFrame);

            _toastQueue = new Queue<ToastInfo>();
            _toastTimer = new DispatcherTimer { Interval = ToastTimeout };
            _toastTimer.Tick += ToastTimer_Tick;

            // This is a dummy status bar. Its purpose is to allow the status bar's properties
            // to be changed before OnApplyTemplate is called. Then, on OnApplyTemplate, the
            // properties from the dummy instance are transferred to the actual instance.
            StatusBar = new ToastFrameStatusBar();
        }