public override void Write(char value) { editor.Invoke(() => editor.Print(value.ToString())); }
private void Exec(Action <Object> fun) { editor.Invoke(() => fun(null)); }
public override void Write(char value) { editor.Invoke(() => editor.Print(value.ToString())); }
private void Exec(Action <Object> fun) { editor.Invoke(() => fun(null)); }