Пример #1
0
        private void RandomizeCurPawn()
        {
            if (!TutorSystem.AllowAction("RandomizePawn"))
            {
                return;
            }
            int num = 0;

            while (true)
            {
                this.curPawn = Page_ConfigureStartingSlaves.RandomizeInPlace(this.curPawn);
                num++;
                if (num > 15)
                {
                    break;
                }
                if (StartingPawnUtility.WorkTypeRequirementsSatisfied())
                {
                    goto Block_3;
                }
            }
            return;

Block_3:
            TutorSystem.Notify_Event("RandomizePawn");
        }
Пример #2
0
        public static Pawn RandomizeInPlace(Pawn p)
        {
            int  index = Page_ConfigureStartingSlaves.StartingPawns.IndexOf(p);
            Pawn pawn  = Page_ConfigureStartingSlaves.RegenerateStartingPawnInPlace(index);

            if (pawn.story.WorkTagIsDisabled(WorkTags.ManualDumb) || pawn.story.WorkTagIsDisabled(WorkTags.Violent))
            {
                pawn = Page_ConfigureStartingSlaves.RegenerateStartingPawnInPlace(index);
            }
            return(pawn);
        }