private void startButton_Click(object sender, RoutedEventArgs e) { PuzzleConfig puzzleNumber = 0; if (radioConfigT.IsChecked.HasValue && (bool)radioConfigT.IsChecked) { puzzleNumber = PuzzleConfig.Trial; } else if (radioConfigA.IsChecked.HasValue && (bool)radioConfigA.IsChecked) { puzzleNumber = PuzzleConfig.ConfigA; } else if (radioConfigB.IsChecked.HasValue && (bool)radioConfigB.IsChecked) { puzzleNumber = PuzzleConfig.ConfigB; } else if (radioConfigC.IsChecked.HasValue && (bool)radioConfigC.IsChecked) { puzzleNumber = PuzzleConfig.ConfigC; } if (sender.Equals(mousePuzzleStartButton)) { Window firstPuzzle = new PrePuzzle(puzzleNumber); firstPuzzle.Show(); Close(); } }
private void startButton_Click(object sender, RoutedEventArgs e) { PuzzleConfig puzzleNumber = 0; if (radioConfigT.IsChecked.HasValue && (bool)radioConfigT.IsChecked) { puzzleNumber = PuzzleConfig.Trial; } else if (radioConfigA.IsChecked.HasValue && (bool)radioConfigA.IsChecked) { puzzleNumber = PuzzleConfig.ConfigA; } else if (radioConfigB.IsChecked.HasValue && (bool)radioConfigB.IsChecked) { puzzleNumber = PuzzleConfig.ConfigB; } else if (radioConfigC.IsChecked.HasValue && (bool)radioConfigC.IsChecked) { puzzleNumber = PuzzleConfig.ConfigC; } if (sender.Equals(mousePuzzleStartButton)) { Window firstPuzzle = new PrePuzzle(puzzleNumber); firstPuzzle.Show(); Close(); } }