public static void ScaleStart(Transform parent, ResetableRigidbody[] resetables, Transform scalePivot = null) { PhysicsRigUtils.ToggleRigKinematic(resetables, true); if (scalePivot) { PhysicsRigUtils.MoveParentToCenterOfTransform(parent, scalePivot); } else { PhysicsRigUtils.MoveParentToCenterOfChildren(parent); } PhysicsRigUtils.CacheRig(resetables); }
public void MoveParentToCenterOfChild() { PhysicsRigUtils.MoveParentToCenterOfChildren(transform); }