Пример #1
0
        private void DoImportWmo(TileItem tileItem, GameObject parent)
        {
            var instance = DoImportAsset(tileItem, parent);

            if (instance == null)
            {
                return;
            }

            var itemName = Path.GetFileNameWithoutExtension(tileItem.ModelFile);
            var wmoFile  = _basePath + "/" + itemName + "_ModelPlacementInformation.csv";

            if (!File.Exists(wmoFile))
            {
                Debug.LogFormat("Error: Could not find model placement file for WMO '{0}'", wmoFile);
            }

            using (var stream = new MemoryStream(AssetDatabase.LoadAssetAtPath <TextAsset>(wmoFile).bytes))
                using (var reader = new StreamReader(stream)) {
                    reader.ReadLine();

                    string line;
                    while ((line = reader.ReadLine()) != null)
                    {
                        var wmoItem = WmoItem.FromCsv(line);

                        DoImportWmoAsset(wmoItem, instance);
                    }
                }

            PrefabUtility.ApplyPrefabInstance(instance, InteractionMode.AutomatedAction);
            instance.transform.Rotate(0.0f, 90.0f, 0.0f);
        }
Пример #2
0
        public static WmoItem FromCsv(string line)
        {
            string[] values = line.Split(';');
            if (values.Length != ValueCount)
            {
                throw new ArgumentException("CSV line '" + line + "' does not contain exactly " + ValueCount + " values!");
            }

            WmoItem wmoItem = new WmoItem();

            wmoItem.ModelFile = values[0];
            wmoItem.PositionX = Convert.ToSingle(values[1], FORMAT);
            wmoItem.PositionY = Convert.ToSingle(values[2], FORMAT);
            wmoItem.PositionZ = Convert.ToSingle(values[3], FORMAT);

            wmoItem.RotationW = Convert.ToSingle(values[4], FORMAT);
            wmoItem.RotationX = Convert.ToSingle(values[5], FORMAT);
            wmoItem.RotationY = Convert.ToSingle(values[6], FORMAT);
            wmoItem.RotationZ = Convert.ToSingle(values[7], FORMAT);

            wmoItem.ScaleFactor = Convert.ToSingle(values[8], FORMAT);

            wmoItem.DoodadSet = values[9];

            return(wmoItem);
        }
Пример #3
0
        private void DoImportWmoAsset(WmoItem wmoItem, GameObject parent)
        {
            var instance = PrepareAsset(wmoItem.ModelFile, parent);

            if (instance == null)
            {
                Debug.LogFormat("Failed to load asset '{0}'", wmoItem.ModelFile);
                return;
            }

            instance.transform.parent        = parent.transform;
            instance.transform.localPosition = new Vector3(wmoItem.PositionX, wmoItem.PositionZ,
                                                           wmoItem.PositionY);
            var rotation = new Quaternion(wmoItem.RotationX, wmoItem.RotationY, wmoItem.RotationZ,
                                          wmoItem.RotationW).eulerAngles;

            instance.transform.localRotation = Quaternion.Euler(rotation.x, rotation.z, rotation.y);
            instance.transform.localScale    = new Vector3(wmoItem.ScaleFactor, wmoItem.ScaleFactor, wmoItem.ScaleFactor);
        }